DARK GAIA'S PROFILE

I develop games and I write. I have a Bachelor of Arts in creative writing and journalism. I like writing speculative fiction, horror and literary fiction, sometimes all blended together. You can find elements of my writing in my games, because I consider my games to be stories just that happen to have gameplay.

I post updates on my Facebook and Twitter:
Facebook: http://www.facebook.com/pages/Dark-Gaia-Studios/365139189465
Twitter: https://twitter.com/#!/DRobertGrixti
Legionwood 2: Rise of th...
A sprawling J-RPG game and direct sequel to Legionwood: Tale of the Two Swords.

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Heroes of Legionwood: Age of Darkness

The Magus class does have a lot of early unique dialogue options, but really your class has no bearing on the story. Cleric and Rogue also tend to have a lot of unique options. The story's written so that any class will feel equally important to the storyline.

Legionwood 2: Rise of the Eternal's Realm

Heroes of Legionwood is all about stopping the Darkness, so you'll definitely get to find out more about it. Keep in mind though, if you explore the Emperor's Citadel, you'll find Terminus who can tell you more about the Darkness' origins.

I'm glad you enjoyed the game :)

Legionwood 2: Rise of the Eternal's Realm

That's one of the six endings, yes. The main plot of Legionwood 2 only deals with the rise of the Darkness (hence, Rise of the Eternal's Realm) - actually stopping the Darkness is the objective in Heroes of Legionwood.

The main purpose of the game is to establish the events leading up to the conflict in Heroes of Legionwood.

Legionwood: Tale Of The Two Swords

The game you're thinking of is called Legion Saga. I didn't make it.

Heroes of Legionwood: Age of Darkness

Most likely. It depends on how Steam handles episodic games, but I'm sure it can be done. If anything, I'd just add the second and third episodes as DLC for the first -- when you buy the "complete edition" Steam will activate the DLCs as well.

It won't be for a while though. The release date I have set for this game is June/July. Since each "episode" is a complete game, it would take about a year for the trilogy to be completed.

Heroes of Legionwood: Age of Darkness

First Development Blog is coming soon!

Legionwood 2: Rise of the Eternal's Realm

It did kind of need a nerf. The Steam forums were full of people asking for it. You can still use it as a support skill, but you can't afford to use it in every fight.

Heroes of Legionwood: Age of Darkness

Unfortunately, no. I already owned a bunch of that stuff from when I bought it ages ago :/

Heroes of Legionwood: Age of Darkness

Not only that, but an episodic threequel!

Given that the first two Legionwood games took roughly 2 years each to develop, I made the decision to split Legionwood 3 up into separate chunks so that I could speed up the development cycle a little.

I intend to make an effort for each episode have some sense of closure in the ending instead of just ending on a cliffhanger and including a detailed recap at the start of each new episode, as there will probably be people who don't buy every episode and as such each episode would feel like a complete game on its own.

One Night 2: The Beyond

Press Alt + Enter to force it into windowed mode.