DARK_METAMORPHOSIS'S PROFILE

-Welcome to my Hideout-

So you found your way here? That's great!
~Stay a while and listen!

Who am I?
(More than a miserable little pile of secrets?)

I go under the profile-name Dark_Metamorphosis here on the RMN forums
(But most people call me Dark).

My real name is Andreas, a friendly guy and geek for life that enjoys everything related to gaming. Games has always been one of my biggest passions, ever since I got my very first console back when I was 7 years old. I have tons, and tons of game-series that have made a really big impact on me and they are too many to be listed. I guess some of you have noticed that Castlevania is one of these series.

More than that I love to hang out with my wonderful friends, things would not be the same without them. Watching movies, or animes is also something that is very close to my heart, music in all Its glory, going to concerts, having a drink or two, and spending time with my best friend; a Golden Retriever with the name of Dogge. I'm pretty bad at introductions but always feel free to send me a PM,

It's always great to talk to new people!
Violent Whispers
A young man ventures on a journey which will discover the secret behind his unusual vital-defect. A secret that will change his life forever.

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Untitled7.jpg

Good luck filling that out with locations :)

Incitement_2_Team_finalJPEG.jpg

Looks absolutely fantastic :)

Mount_Firaea_South.png

Looks amazing man! I didn't know that the RM2K3 engine could look this good, wow. Nice mapping for sure :)

Skill_in_progress.png

I have now fixed the portrait so It's aligning more with the rest of the portraits, and also pointed out Wiolas pronunciation as 'Wee-ola'. Thank you all for the comments :) They help out a lot!

Skrmklipp_20150418_175108.png

I have a new title screen with a lot of changes, and I'm much more satisfied with it. It will be uploaded later on :)

Skrmklipp_20150418_175108.png

Ye.. I'm pretty stuck at creating a new title screen at the moment..
I might look for some help in creating one, and look for a person that's way more experienced when it comes to making title-screens and logos..

I want something that look fantasy-ish (with a darker theme), and still be able to display the main characters as in the current titlescreen (It's something I really want, but since it clash badly I might have to think about that too..)

Combat_2.png

author=Avarius
I think you've matched facesets with these battle sprites very well. Nicely done


Thank you :)
I'm working on making the battles layout a bit better, with a new font and some added details for the spells. But this is more or less how it will look like :)

duke3.png

author=Avarius
Love the design and detail you have in this room, but what is this building used for? An organ/piano beside a reading room/library, store front and bar? What's going on here? :)


It's supposed to be the Inn of the first town (Town of Duke) :)
Does that make sense according to what's presented in the building?

Skrmklipp_20150418_175108.png

I agree that I need to work on the title-screen. I'm not sure if I should go for a more violent theme overall, or just remove the logo and add a different one. I have had mixed feelings when it comes to the logo as well, some people like it a lot and some don't.

I think that I should keep the more violent theme for the title screen, since my theme of the game is a bit dark.. I think that the reason the title screen being so mixed at the moment is because there are both themes with 'happy moments' and 'dark moments' in my game.

But I sure need to work on it, that's for sure.

Skill_in_progress.png

@Irog That's a nice catch right there! I'll see if it will affect her overall faceset though, but I think a minor raise of her portrait wouldn't hurt.

The sort of 'sword' Icon only Illustrates the 'attack' command. I'm not sure how to display a different icon index depending on the character. But I do see your point, and it would look much better with the correct type of weapon being displayed when they attack. I'll see if I can make that work somehow.
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