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We Did It First screenshot thread

Doesn't matter; nobody is going to play one of my games for graphical consistency anyway.

Graphical inconsistency is the NUMBER ONE thing that will turn me off of a game.

I want to suggest manually recoloring the sprites to fit the tileset's color palette. That's the approach that I took for Sandfall and the result is really pleasing to me- it makes the game easier to work with because you're not relying on screen tints for consistency.

Unless it's just that one tileset in the entire game that stands out, in which case change the set.

Wondering question!!!

Additionally, a lot of those screens might be RMXP, which allows this sort of thing easily through scripting.

A little help please...

What is the point of that action button conditional branch?

We Did It First screenshot thread

author=trance2 link=topic=5.msg4158#msg4158 date=1192573209
Des: Bwaha, Hitman. Bald guy with a gun. XD

I'm assuming that's an unfinished sprite for Sandfall? Or is it a new character? 'Cause I remember the main character having hair.

Never played/seen Hitman. The character's Jack, from a Sandfall side-game. I'm using it to test the new battle system.

Hey despain first off the lip of the wall along with a roof auto tile looks a tad odd. Try covering the lip bit. Second what is that white blob thing?

You're right about the wall- right now I wasn't focusing on the graphics, but good find. The white blob is a pot (same shape as the ones at the bottom, see) in the middle of a flash animation- Jack just shot it with the gun. In the next frame it will shatter.

Third: Nice gauge but the black square around it cuts part of the map out. Try making that a semi-opaque.

I don't know, it doesn't really bother me much. I think it's out of the way enough to not interfere. If anyone else says the same thing I'll look into it though.

Not bad but a little more detail could do it justice however since it's a gun game you expect a few empty areas so it's fairly fitting.

Yeah, test map for the new system. All of the pots in the shot can be broken by shooting them. :)

We Did It First screenshot thread

What have you done recently?

author=demondestiny link=topic=158.msg4144#msg4144 date=1192512026
That sounds bloody painful.

::)

A little help please...

Help needed with RPGXP. Just a few Questions.

You don't need variables for this- even though you really should learn them since they're so fucking useful.

Use a self-switch on your chest event that turns ON self-switch A after the chest is open and empty. Then create a new page. Have a trigger set so that the new page appears when self-switch A is ON. Set the graphic to the empty chest and have nothing in the command box.

There are other methods to do it if you'd like, but self-switches are the most efficient, because after you've made one you can copy it for all the others.

What have you done recently?

I've recently watched the entire series of the 4400.

I've also begun a pokémon wiki for competitive battling.

Rpgmaker VX

Looks like someone stepped on the charactersets.