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Things We Wish For... Part 1.
Completely agree on the comments.
By not allowing comments, you're making the main web page pointless. By your logic, if people want to comment on something, they need to make a whole forum topic for it. What's the point of that- if there's a perfectly good place to discuss it already. If a project, for example, has its own page- giving it a forum topic as well is redundant.
I understand what you mean, but comments aren't discussion. Comments are comments. The real threads and topics on the forum- some of the solid topics on game design theory, etc- wouldn't disappear into the main site in comments. That's really what the forum should be for. Allowing comments on screenshots, projects, articles, etc, on the main site would only heighten functionality.
I don't think it would lower the importance of the forum. If anything, it would make the forum more important for serious discussion, and would leave the shorter little comments elsewhere. I know that I've seen a few screenshots in the submitted games and would have liked to say a little something about them; but nothing worth starting a forum thread for.
By moving game comments and screenshots and such to the actual game pages, that lowers the importance of the game forum.
By not allowing comments, you're making the main web page pointless. By your logic, if people want to comment on something, they need to make a whole forum topic for it. What's the point of that- if there's a perfectly good place to discuss it already. If a project, for example, has its own page- giving it a forum topic as well is redundant.
I understand what you mean, but comments aren't discussion. Comments are comments. The real threads and topics on the forum- some of the solid topics on game design theory, etc- wouldn't disappear into the main site in comments. That's really what the forum should be for. Allowing comments on screenshots, projects, articles, etc, on the main site would only heighten functionality.
I don't think it would lower the importance of the forum. If anything, it would make the forum more important for serious discussion, and would leave the shorter little comments elsewhere. I know that I've seen a few screenshots in the submitted games and would have liked to say a little something about them; but nothing worth starting a forum thread for.
We Did It First screenshot thread
author=Ræn link=topic=5.msg363#msg363 date=1181588575It'd be better even to have nothing happen than that terribly animation. Just maybe keep her looking at the soldiers and have them move in on her slower until the screen is panned by.
Can you suggest an alternative? I really don't know what to do. I hate it as well, but I can't really animate the soldier myself, as I'm not that good at pixel art. I don't know what else to do to fix that.
The Great Console Count
We Did It First screenshot thread
Ræn that would be awesome if it wasn't for the terribly out-of-place RTP sword animation and sound effect.
Game Titles
Single word titles can often have a lot of impact. I for one love cool compound words. Just look at Sandfall. :)
I try to avoid anything with of. Not necessarily because it's overused (though that's part of it), but because it's actually really dry. "Legends of Genericica", "Tales of Genericia", "Heroes of Genericia". We get the point- any game that tells a story tells a legend, or a tale, or is about heroes, or whatever it is. The title should be something a bit more central to all of it and haven some meaning and impact.
It's usually good to not bother with the title until you've worked a lot on the story and such already. Something good will come to you.
For some games, if it has the right feel to it, I like to go with the naming-the-game-after-the-main-hero approach. I have an old classic project simply called Jay, and another about an eccentric DJ called The Adventures of DJ Erg.
I try to avoid anything with of. Not necessarily because it's overused (though that's part of it), but because it's actually really dry. "Legends of Genericica", "Tales of Genericia", "Heroes of Genericia". We get the point- any game that tells a story tells a legend, or a tale, or is about heroes, or whatever it is. The title should be something a bit more central to all of it and haven some meaning and impact.
It's usually good to not bother with the title until you've worked a lot on the story and such already. Something good will come to you.
For some games, if it has the right feel to it, I like to go with the naming-the-game-after-the-main-hero approach. I have an old classic project simply called Jay, and another about an eccentric DJ called The Adventures of DJ Erg.
Two Hundred Members
Most of these 100 members joined just for the Misaos so don't go patting yourself on the back yet buddy!
A Couple Things in the Works
EDIT:
Wait, I see it on a game like this:
http://www.rpgmaker.net/games/29/
Even though most games don't really have anything and makes it look awkward. Perhaps have a "no rating available" label or something for the default because the star thing really threw me off.
I think that the star are a bit confusing. Being big and blue like that, it looks like it's just a part of the layout- and actually a background. I'd expect to see gold star images or something on top of the blue, like all five blue stars and the number of gold stars on top to show the rating.
Unless you already have something like that in place and my game just has 0/5.
Wait, I see it on a game like this:
http://www.rpgmaker.net/games/29/
Even though most games don't really have anything and makes it look awkward. Perhaps have a "no rating available" label or something for the default because the star thing really threw me off.
Unless you already have something like that in place and my game just has 0/5.
2006 Releases - Master List
author=Mewd link=topic=22.msg205#msg205 date=1181275448
I'm of the opinion that popular vote does not necessarily choose what is objectively best, so much as what is advertised the most effectively.
If I remember correctly, there was a problem with a bunch of idiots from the Laxius Power forums voting for it a couple of years ago and it won a suprising amount of categories despite being an absolutely terrible game.The year after that, I think something was done with the system that prevented that sort of thing from happening again. Not too positive about the details of this stuff, but I doubt that something completely unfair like that wouldn't be allowed this time.
Nooo
If he's using Mr.Mo's ABS, it's RMXP.
Are you sure the game itself is corrupted and its not just a scripting error? :x
Are you sure the game itself is corrupted and its not just a scripting error? :x