DOCSATURN'S PROFILE

Hi I'm Saturn and Welcom 2 my twisted mind

I like spriting, making games, and talking about writing for long periods of time. I also run an RPG Maker resource and news blog on tumblr called Pinkuboa.

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Free keys and some updates! [EVENT CLOSED]

If you're still offering, I'd love a key!

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Sounds like a fun premise! The main character reminds me of the main heroine from Rosario to Vampire. :o

Screenshot Survival 20XX

@slimeborgi all I can think of is to add a few texture marks like dots or lines to the snow to make it look less like the grass tiles (but white).

@momeka I like the first trees better because their tops are condensed like other desert trees. The bottom ones are nice, but look too lush for the area imo.

[Poll] Should Yume Nikki fan games be their own genre?

author=Sooz
Just wanna reiterate that my opinion here only applies to the original game. Fangames can do as much or as little gameplay as they want, depending on what the creator(s) think(s) is cool. I just strongly feel like YN itself is fine how it is and doesn't need "improvement" in the form of making it more a traditional game.

If you want to make "Like Yume Nikki, but with gameplay," do it! It'll probably be more entertaining than the original. Just don't go in saying, "The original guy did it wrong, I know how to make the game better than he did!" It's pretty obviously the product of conscious choices in design.


Of course! I was just using the two of you as an example (and I feel Yume Nikki is good as it is as well). :)

author=LockeZ
I've never heard of them called "Yume Nikki fangames" outside of this thread and I don't know why you're calling them that. They're obviously not fangames. A Yume Nikki fangame would be if someone made a game using the Yume Nikki characters. The games you're talking about like I'm Scared Of Girls and Very Retrouvaille and everything else on Kentona's Yume Scary Playlist are Yume Nikki clones.


They're called fangames because the original fangame, Yume 2kki, was meant as a continuation of Yume Nikki but with a different dreamer because Madotsuki was pretty dead the last time we saw her in her game. From there things got weird and now what everyone else would call "Clones" the Yume Nikki community calls "Fangames". I've seen the term Yume Nikki fangames used for them ever since 2009 on Uboachan and other places discussing Yume Nikki Clonefans or what have you. Kinda bites us in the ass when games like Lisa the First come out with a similar structure to a fangame and then you have to say "No, it doesn't call itself a fangame so it's not a fangame."

@Liberty I'd love to know some examples of pre-yume nikki games as well! I'm only familiar with LSD Dream Emulator, I'd love to know more c:

[Poll] Should Yume Nikki fan games be their own genre?

@halibabica & @sooz you two are doing a nice demonstration on the two different kinds of Yume Nikki fangame schools of thought.

There's the "Traditional fangames" who copy Yume Nikki's format and lack of game mechanics down to a T, and then there's "non-traditonal fangames" where they use the Yume Nikki format as a base and then add on, basically "like Yume Nikki but with added mechanics." The later tend to grow into their own games, like Fleshchild and The Other Line. You two are taking two different things away from the game, and that's one of the magical things about Yume Nikki (that's with all games of course, but you know).

I agree with both of you though. I think if you added more uses for the various effects to get yourself deeper into the dream, it wouldn't take anything away. However, having those deeper areas add more context or give some kind of answers would take some of that ambiguity away.

[Poll] Should Yume Nikki fan games be their own genre?

It's like an interactive art installation, but digital and you have to collect things to see the end of the exhibit.

RMN Tagline Thread

Probably should retitle this "Best of RMN" thread then :T

BedroomX2.png

Aww you got pic of the moment! Congrats Ebeth!!! :D

RMN Tagline Thread

author=Ebeth
author=kentona
Romance is dead.
But gam mak is forever.


^ Add these together for a deep tagline B^)

[Poll] Should Yume Nikki fan games be their own genre?

Can't wait for the Furry Hitler Yume Nikki Fangame.

Anyway, Yume Nikki Fangames seem like they should be a subgenre of adventure games/walking simulators. Their most notable feature is their lack of gameplay. For the most part, all you do is wander around and collecting things, with the occasional puzzle to solve. It's a bare bones adventure game, an exploration scavenger hunt with lots of walking. If you add a certain amount of mechanics to them or you just give the game more linearity, you go back to having a regular adventure and/or puzzle game. So I'd put it under "subgenre". :0
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