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I still post game screenshots and progress on this site. I just don't make much progress.
This implies that there is another rpgmaker site where he spend his time instead.
It's like saying "I still love this wife."
It's like saying "I still love this wife."
[RMXP] Puzzle help
You check the X and Y position of the Pawn to see if it has reached the tile where the switch is at.
There is no way to for the actual Pawn to interact with the switch in the same way the player does (without scripting).
There is no way to for the actual Pawn to interact with the switch in the same way the player does (without scripting).
rmn is like a guy in a hospital bed hooked up with IV
Engine Tips, Tricks and Bits (of information)
No it doesn't seem to work. If you do a Jump with no Land, it won't jump at all, and in fact player movement will actually freeze completely and you'd be soft locked. Interestingly, if you do a separate move route afterward with Land or something else, it will unfreeze the player, but still no jump will have occured.
Engine Tips, Tricks and Bits (of information)
Actually to be more precise, it seems it only doesn't work if you put something between the Jump and Land command. If you put it before Jump or after Land it works fine.
And also this not only specific to Switch, but pretty much all the other commands in the right column like change graphic, opacity, direction and animation fix. Basically only the regular movement commands work between Jump and Land.
And also this not only specific to Switch, but pretty much all the other commands in the right column like change graphic, opacity, direction and animation fix. Basically only the regular movement commands work between Jump and Land.