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Whatchu Workin' On? Tell us!

At some point GD6502 started turning from a 6502 assembler+emulator into an IDE (still with a still very incomplete 6502 assembler+emulator). Yay feature creep!

Lobby Loitering

I think it's pretty good so far, though why did you upload it as a .lzh file instead of a more common format like .zip?


As for the game itself (or at least the demo), the beginning kinda reminds me a little bit of Ib, but less horrory. That's not meant as a criticism or anything, just an observation.

RMN Underwater Pixel Quilt 2022

It looks awesome!

RMN Underwater Pixel Quilt 2022

Can I do another?

Whatchu Workin' On? Tell us!

Technically it's an emulator (or will be, right now it's just a mostly complete albeit very simple 6502 assembler) not a full game, but I've been working on GD6502 in the Godot game engine

RMN Underwater Pixel Quilt 2022

C5 is done. That took way longer than I had hoped, and it didn't really turn out much like what I had hoped for, but there.

RMN Underwater Pixel Quilt 2022

I claim C5

Pixel Club

I hope you're ready for mouth watering clamburgers

The Alley

author=tonymichaelhead
Currently working on a new game in MV, and excited to take advantage of pixel movement + collision map plugins which really complement the experience!

I've been kinda out of the loop with RPG Maker stuff (and always used other game engines anyway) so I didn't know there's a RPG Maker version that allows you to do pixel movement. I'll definitely have to keep on the lookout for it.

The Alley

I just finished the game. This is pretty impressive, and a very unique art style for a RPG Maker game.

The game engine's orthogonal movement does make some areas a little awkward to get around in, but it doesn't detract too much from the gameplay, the general isometric mapping is pretty impressive and makes the game really stand out from the crowd.