Calabozo: Labyrinth of t...
A rogue-like inspired by Wizardry and Final Fantasy V. Can you make it out alive?



Grab Open Kill

Best game ever and this is coming from a totally unbiased perspective. ;P

Secret Santa Sign-ups 2020

Dear Secret Santa, I don't like the gift... I LOVE IT, I LOVE EVERY BIT OF IT, FROM THE GRAPHICS TO EVEN THE MUSIC. It warmed my heart seeing all my characters there and with very fitting gameplay roles to boot! Their sprites are so cute too! Aaaaaaaaaaaaaaaahhhh, there are not enough words to say how thankful I am! Thank you, thank you so much!

Merry Christmas! (and other assorted holidays)

This has been a chaotic year, but we made it through! If we can survive against 2020 then nothing can stop us! Happy holidays to everyone! And I hope we can keep gammaking forever!

Secret Santa Sign-ups 2020

Sign me up!

Things I would like:

I like art stuff, be it pixel or hand-drawn or digital or anything. As long as it comes from you I'll be happy. I don't have a good character from my games so I'll just link a few of my OCs down this post. I'm happy with anything that you may come up with, really! Not necessarily art. As long as it's done with thought and not just get it over with I'll love it (If you really just want to get it over with, go for the steam gift route, I love new gams. Here's my steam wishlist)

Things I don't like:

I'm sorry, but I don't want any reviews of my games. I'm in the (slow) process of polishing them up and I want to put them in the best shape possible before landing them a score that would last forever. NOW, playing them and writing about them but not posting it on RMN is totally valid, and maybe it would make it grow out of the mold of "standard reviews" that boringly talk about graphics and sound bleh, so hey, it could work.

Characters for the Art route:

Breeze, the birb boyo

Arma, the chonky rat

Sanaa, the angery hyena

Jackie, the werewolf grill

Stickman, the stickman

RMN Christmas Card 2020

i made a template you can use, all you gotta do is dress it up

Thank you! I went ahead and made my sprite too.

RMN Christmas Card 2020

Finished my stuff, I was going to upload a character sheet but I can't imitate the refmap style very well.

raocow's LP

Watching the video... wow, my levels suck, I really need to redeem myself. A new SMBX event would be a really fun idea.

Aremen's Prophecy - Community Game Sign up!

This was asked around very frequently and I could've sworn I explained it before, but to be sure, I'm going to explain it here:

Everyone starts with 0 Luck because I couldn't think of a way to add to the template and many if not all base units in Fire Emblem start with 0 Luck. So I decided to use it as a slight balancing tool, giving more or less to characters that start weak or very strong (and hopefully make everyone viable) and try to avoid touching the other stats (Because they came from your very own input).

I decided to make it give you +1 Hit, +1 Eva, +1 Crit and +1 Crit evasion. Every point doesn't make a whole world of difference but still comes very handy. The growth rates for luck are also similarly "standardized" across the board to give everyone 25%, this is also subject to change to give a little push to units that need it.

Objection!I was comparing Strength scores when I noticed something.
What "favors" did Frogge perform to be made into such a raging badass? His guy's better than mine in almost every way. He even has a higher HP growth! Swordsmen are supposed to be fast'n'squishy, not divine ass-kickers.

Kain W and WIP are also all-round better than my guy. How did it end up like this? Where was I supposed to pass off the bribe money? >:(

There are many factors that influence a character power than just the base stats, like weapons, skills, availability, joining level and time. Just as an example, while Frogge is technically better, you got access to Axes, which have higher Attack, plus a higher Strength growth. You'll get stronger with time, don't worry.

Aremen's Prophecy - Community Game Sign up!

Hey, since RMN Music Pack 2 is now a thing that I'm totally downloading right now, how about using tracks from that, as well? Like, maybe have a mix of tracks from the first pack and the second?

Hehe, I downloaded it as soon as it was released. I'm fully planning on using both of them for the game. I was also planning on using stuff from the Resource section of RMN, but after further inspection most of the things there simply don't fit. I'll try to dive deeper in them some other time though, in case I miss something.

I will make for a glorious glass cannon! I'm happy to be a part of this :3

Thank you! Your words motivate me to work harder!

Aremen's Prophecy - Community Game Sign up!

The spreadsheets are up! All the characters base stats at level 1 and their growth rates in joining time order. You can check them out by checking the link in the OP or clicking here.

I want to remember everyone that these are the stats decided by your input and they likely won't be modified that much except for luck which will vary to help with game balance. Likewise, I'm aware that there are some characters that seem better than others, but what that spreadsheet is missing are the stats at joining time. Most characters won't join at level 1 and, depending on the situation, they can get a nice boost to make them on par with the party. Of course, all of this will be decided after testing and feedback; that next spreadsheet will have to wait until the game is finished.

Name: Digital_Bunny
Portrait: C-11
Personality: Wise, drinker, loving
Team: MV
Weapon: Sword
- Strength: 6
- Intelligence: 7
- Vitality: 1
- Agility: 6

I'm sorry, you came too late (And that character is already picked anyway). But I'm thinking of opening NPC slots in case anyone else is interested but doesn't want to commit to making a full character. We'll see.