EPHIAM'S PROFILE

Venaitura
Summon four champions from the Realm of Heroes to conquer the dreaded Tower of Darkness!

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Small Midi Problem

Huh. Well, I think I posted something similar to this in the past, but I can't really remember. But anyway, it's best that I just get to the problem right away:

I am using RPG Maker 2000 and am currently working on a project with said program. I just recently began to use a specific midi I got off of the internet, and it runs perfectly, sounds great, etc. But here's the thing: When the song finally ends, it never begins to repeat it's self and everything remains silent.

It is a problem with the MIDI? Am I able to fix it?

Help would be appreciated!

Thank you.

=)

Boss Project III

Hello, hello! Just from reading the title of the topic I can tell that some of you who have been here for a while already know what this is. And knowing such, you may have already decided to hit "Back," or some related button. But that's all I can do, isn't it? Ha ha.

Anyway, this is the third installment in the "Boss Project" series of games that I've come to work on every once in a while. They sort of pop up randomly, and are made whenever I have an urge to just go and do some mild RPG Making without all the fuss.


What is "Boss Project"?

Nothing much, really. It's not a fully game, nor is it anything that shall attract those who want a fleshed out, rich story filled with lively characters. If that's it, I'd advise you turn back now! Boss Project holds NONE of that, and is made specifically for fighting. The game runs using the basic RPG Maker 2003 engine, including the DBS and DMS, and has some RTP. Basically, it is a game for those who may just want to have a bit of fun fighting a few monsters. I try my best to make the best, most balanced bosses that I can possibly come up with. I may fail at a few, but there are others within the game that balance out those flat ones.

How many bosses are there?
In this installment, there are five regular bosses and two final bosses. Thus seven bosses in total.

Some warnings about downloading the game:
Now, I know that most people advertising their game would want to make their work sound all great in a "Very fun! Download now!" kind of way. However, this does not apply for me and this project. I'm not going to lie to you all, or make anything sound better than it is. No hype or anything.

1) Do not download this game if you can not afford to download a 60~ MB game that lasts roughly 20 minutes-to-half an hour. It has multiple MP3's which boost it's size. No I will not be changing this.

2)Do not download this game if you are looking for a great story, or even a story of any kind.

3) Do not download this game if you are looking for a CMS and CBS. There are no such things in here. I've put a few extra things in the battle events to make it a bit more fun, but that is about it.

4)Do not download this game if you are put off by the DBS of RPG Maker 2003.


Warning! Not my stuff in use:
As I've done before, I've HEAVILY borrowed from Kentona's "Heros Realm" ( http://rpgmaker.net/games/82/ ). Alot of, if not all of the resources are from there. In fact, I even used the base of the game for the base of mine. Why am I saying this? Why shouldn't I? I didn't make it, or rip any of the stuff. Kentona has been nice enough in the past to let me use a few of his things from his various other games, so I thought the leat I could do was say this (as well as give credit with my others games, too). And if he wants me to take the game down because of this...then I'll do it! I mean, what could I say? Nothing. It may sound bad, but nothing major has been used. None of his scripts, class changing, etc. has been used at all, and I just did a few basic things for this.

Some things to look for in Boss Project III:

1) Alot of boss fights. Seven, actually!

2) A small bit of thought. I made the bosses so that you could not go in there and start spamming the same spell over-and-over, or go and hit "Spacebar" untill the battle has ended. Alot of the fights require thought (though nothing too great).

3)Fun! If you like fighting bosses, or just enemies in general in an RPG...maybe it'll be good for you! That is, considering if you can afford the great MB cost.

4) Some of the other members here have played by "Boss Project" games in the past, and I've got raily good reviews of them. And if those members are looking for the same, or a similar experience...then this is it! This version of "Boss Project" is definitly on-par with the NES version of it. Well, that is my opinion, of course.

But that is it! Here are a few screenshots. Nothing too fancy, as I didn't focus on the Map design or anything:










Download Link

http://files.filefront.com/Boss+Project+IIIzip/;12189652;/fileinfo.html

Dragon Fantasy II: Play Something Day Edition!

: RELEASE SOMETHING Edition!

The Main Story:
It has been 100 years since the end of the first Dragon Fantasy. Veryl has been destroyed and the planet's original power has been restored. However, even the Crystal's could not destroy the power of the Dark Lord comletely. Instead, they destroyed the castle's outer shell and contained the vast power of Venaitura within a sphere of light.

But now...the skies once again are covered with a vast and expansive wave of darkness. The temple where the orb was contained had been breached and the power of Venaitura stolen! Using it's power, a fiend by the name of Emperor Xyan has opened a gateway to the Dark World and has called forth a plethora of demons to do his bidding.

You are the Hero's decendant. Having the blood of the legendary Hero who had defeated Veryl, the King of Zebon calls you and your allies to his chamber. He tells you of your duty, and thus you must embark on an epic quest in order to save your homelands from destruction once again!






Character Classes:

-Unlike in the first Dragon Fantasy where you had a pre-set party with specific classes, you are free to choose whomever you want your party to consist of from the beginning in this second installment. Your main character is ALWAYS the Hero class, but you may chose his/her gender and three other companions and their classes.-

The Hero
Info: The class that your main character is set as. He/she is named by you, and is also given a gender by you. The Hero is pretty well-rounded, and is able to cast a nice variety of Healing Spells, Damaging Spells, and Status Spells. His/Her stats are pretty even, and he/she does not fall short on many things.

The Knight
Bearing a strong ATK and DEF, the knight is the basic damage dealer. He can cast no magic, and has no MP, but he can dish out the damage against enemies using his physical attacks. They bear high HP, but low INT.

The Mage
A class based soley around Black--or damaging--magics. They learn the greatest ammount of Black Magic spells, and have
a high MP count. They have a low DEF and ATK count, but make up for it in AGL and INT.

The Priest
The Priest is a class based around the art of White Magic; Magic which focuses on healing the wounded and curing the ill. They receive the greatest ammount of White Magic spells, and are also one of the fastest mages. They have a high MP, INT, and AGL count, but lack HP and DEF. A must have for any adventurer.

The Inflicter
Revolving mainly around inflicting hindering status-effects against the enemy, the Inflicter has no real abilities which directly
inflict any sort of damage. However, they have great AGL and MP, and learn boosting type spells earlier than any other class.

The Sage
Having access to both White and Black Magic spells, and bearing the highest INT count of all the mages, the Sage is a fairly diverse maigc user. However, it lacks a majority of the higher level spells from both areas, thus it must fall back on weaker spells as it makes progress. The sage has the highest INT and MP count, but lacks HP, AGL and DEF.

The Dark Knight
A fusion of both the Knight and Mage classes. The Dark Knight has access to a limited number of Black Magic spells, but has a great ATK and DEF count. It is also one of the two fastest mage-type classes.

The Holy Knight
A fusion of both the Knight and Priest classes. The HolyKnight has access to a limited number of White Magic spells, but has a great ATK and DEF count. It is also one of the two fastest mage-type classes.

The Berserker
A purely physcial-based class that has no mind of it's own. Bearing the absolute highest ATK count of all classes, the Berserker can break down some enemies in one fell swoop. They also bear a high HP count, but lack in DEF and AGL.



Screen Shots:


















ADDITIONS:
-Higher HP and MP for classes, and a more balanced enemy database.
-Item descriptions.
-Spell descriptions.
-Battle animations for spells.
-New sound effects.
-Some new tweaks to some towns, along with the addition of Hints The Wizard!
-More balanced version of The Berserker character class.
-New lands to discover and dungeons to explore.
-Music tweaks.
-Much longer game length.
-Tweaked prices on weapons along with stats.


Play Something Demo:
http://files.filefront.com/Play+Something+DFIIzip/;11857906;/fileinfo.html

Avatar VS Signature

Well, it's not too hard at all! Just state who would win in a battle to the death: Your avatar or your signature!?

I see it on another forum and decided to give it a try here. =B



As for me, I'd have to say my Sig. Well, unless the guy in my Avy has access to his weapon, which then they may draw.

Ephiams Art Corner

I believe that I had one of these posted sometime in the past, but I don't want to go and look for it in the depths of the Art forum, nor do I want to necro post/revive it. Instead, I've decided to make an entirely new topic altogether! I'm going to try and draw more frequently, and the pieces that I actually finish I shall place both here and on Deviant Art.

Here are two of my most recent drawings:




Valcon Sky

Just a small story I'm rewriting from when I was younger. I had a very fun time writing this back then, so I decided to give it another go. The result? It's just as fun!

Sorry for it being written in an odd style (almost RP-like), but that is the way it was originally written and I decided to keep it like that. Besides, I sort of like it. =P

Anyway, this is just for a bit of fun. Both my friend and I are writing stories, so we're just reading one and others. It helps keep us interested, and we can talk about 'em after we release a new chapter. =B

=============================================
Scene 1: The Dream

Young boy: "I'm home , mom..." The young, brown haired boy slowly opened the front door to his home and made his way inside. He tapped his dirty shoes against the matt at his feet and then kicked off his sneakers, taking a glance around. It seemed to be a tad quiet, and no one was responding to his statement. "Jacob had to go into town with his parents..." he trailed off, seemingly speaking to the walls surrounding him. "Dad...?" he asked, peeking his head into the living room, only to see the light of the TV illuminating the sofa and arm chair. There was...no one. He became a small bit paranoid after this incident, and shot his head around in a frantic manner. "Hello!" He yelled, standing in that one position, awaiting an answer. When there was none, his mind became a jumbled mess of worried thoughts.

He was the kind of boy who would worry about everything, and come up with the most ridiculous assumptions one could ever think of if anything had seemingly become amiss. Making his way to the kitchen, the thoughts still flooded his mind. " Mo-" Before he was able to speak but a single word, his face became as pale as a dead mans.

He began to break into a cold sweat, and had come to realize that what he had been thinking of had indeed become reality. The kitchen was almost unreckognizable. Blood covered near every inch of the room, and in the center of the mess was the incarnation of carnage: Two mutilated, brutally beaten heaps of rotting flesh. Or, as this young boy had known them as: His mother and father. He was paralyzed with fear, and could not take this gaze off of the sickening sight. How was this happening? Why had it occured? Wasn't this only something you would see in the movies, or hear on the news? How could this have happened...to him? And yet it was there, staring him straight in the eye. It pierced his mind and broke through every layer of sanity the boy had come to produce. What had made the scene an even more tragic sight was the long white banner bathing in the pool of human blood on the floor. The words written upon it's surface were barely able to be read, but the message was still clear enough to read. It said "Happy Birthday."

==============================================


Scene 2: Food For Thought.



Lance:
Dawn had come upon this small, rural town. The rays of sunlight seeped in through the open seems in the blind covering the window, and gave the dark room a warm, orange aura. It was quite a sight to behold, and appeared as something you might gaze upon in a painting.

Sitting stright up in his small, single-person bed was a lean young boy. His face was pale, as though he had seen a ghost. He wore a strap-shirt that was too big for his torso and a baggy pair of smilie-face shorts. His hair was brown and his eyes blue. A typical young boy (at least in this edge of the world.) He had broken in to a cold sweat, and had awoke with a start.

The dream he had been previously experiencing had been all too real for him. However, unlike in the past, he was now able to wake himself from the terrifying nightmare. And though it was ages passed that this incident had occured, it still bothered him to this very day. It was a very tiresome ordeal this young man was forced through.
Breathing heavily for a moment before calming himself down, he turned his head to gaze out the window. He reached out with his fingers to part the blinds and gaze upon the town. It was a heavenly sight to behold. The houses had been bathing in the rays of the sun, and were illuminted through the orange light and given a calming pressence. It brought a warm feeling to the heart and mind to bear witness to such a thing, and it was almost magical how it was there to comfort him in his time of need. He enjoyed scenes such as this, and it always brought peace to his overworked mind.

Ren: Peeping up from the side of the small bed was the head of yet another small stranger. This fellow appeared to be quite younger than the lad in front of him, and had the charm of a infant. One glance upon his small figure would make any woman or man want to care for him with the utmost respect. He bore golden eyes and a head of messy green hair. He was bare-chested, and only wore a rag colored steel gray as shorts. "You dreamin' again...?" He asked with the greatest of interest. He was very curious to find out if he had been right or wrong, and it was usually the former.

Lance:
His trance being broken through the light voice of the child beside him, he turned himself to face the youngster and gave a small sigh. He had been startled. It was not apparent, but the sudden appearance of the child's voice from out of the blue had run through him like a knife. It replaced the silence in his mind, and now instead of there being nothing there was a small whisper. It sent shivers through his spine. "When DON'T I have that dream, huh?" he had asked, smashing the pillow he had grabbed in that small moment down across the child's head.

Ren:
His eyes widening as the the pillow crashed into his face, he did not have the chance to react and brace himself for the attack. As he had only been holding himself up on his toes without much thought, this sudden action sent him tumbling onto the small, thin matress lain out on the floor bellow the bed. The boy let out a loud, drawn-out sigh. "The hell was that for?" he mumbled, tossing the pillow from his face to embrace the fresh air yet again. He sat back up , but this time stationed himself further away from the older boy. He just didn't want to be hit again. It was doubtful that it would happen, but there was still a chance.

Lance: "Ugh...no reason." He mumbled, rubbing his eyes. "I'm just tired, and had that damn dream or nightmare or what ever the hell it was again. Just puts me out of the mood for anything." Ceasing in the rubbing of his eyes, he would gaze down to the thin sheet the younger boy plopped himself down on with an odd glare. His expression changed from that of a seriously tired frown to that of slight confusion. That matress had not been there the night before, and neither had the boy. "And why aren't you in your own room, anyway?" He asked, turning himself so that he sat on the edge of the bed, feet planted firmly on the cold wooden floor.

Ren: A playful chuckle escaped his lips, but those who bore any knowledge of his kind knew that there had also been a sliver of shyness laced in as well. He had been fearful of sleeping on his own ever since they began their travels together, and it was not about to change anytime soon. "Well..." broke his voice, riddled with small laughs of discomfort, " I was awake anyway, so I just decided to bring my stuff in here and wait for you to wake up! I'd have came in and woken you up soon regardless, so...yeah. That's about it." He trailed off, but soon found himself back on topic once there had been something else to say. "Besides, It was boring in there! At least I'd have someone to talk to if I came in here."

Lance:
Eyes bearing nothing more than disbelief gazed across the small space seperating the two and cast themselves across Ren's figure. He knew that most of which Ren had spewed from his mouth was a lie, yet he could not help to comment him for his effort. At least the story was a bit more believeable this time around. He even see it in the younger boys eyes: He also knew Lance to have figured him out, but just wanted to give some kind of logical reasoning behind his actions. It had happened too many times in the past for Lance to let it slip now.

"Uh-huh..." His voice trailed, labeled with a blatent plate of sarcasm. "You're such a wuss, Ren." he stated, planting his foot to the boy's chest and easily toppling him over. "They're not going to find us this soon. Besides, how the hell would they know where to look? I mean out of all the places we could have gone, why look here? You can't keep going on like this--worrying about this and that, and always wondering when they'll show up next, or where they'll show up next. Who cares! I mean, have a bit of fun, at least. It's the reason you came along with me, isn't it? To get them out of your life? If that's the case, then you're doing a fine good job of letting them come along for the ride."

Ren:
There was nothing much to do now other than lifelessly stare at the dirt-spotted ceiling and think about what had been said. He didn't want to, but his mind had the habbit of taking these things up on it's own and doing the thinking without him ever realizing it.

He didn't want them following him where ever he went, and he did go along with Lance for the sole fact of being able to finally get away from it all, but he could do nothing of it. He had tried to forget about them in the past, and had been constantly trying to do so to this very day, yet nothing seemed to work. He was never allowed to forget their faces, and was always under constant reminder of what would happen if they were to be ever found out. They plagued his mind like loutists to a crop, and would never leave no matter what kind of vile chemical he was to subject them to.

What he thought would be a life of fun and happiness had been reduced to everything but that. Nothing was happening as he invisioned. But then again, that was usually the way everything worked.

A sorrowful sigh lay heavy in the air, and the mood had developed in to a state of intense seriousness within a matter of seconds. "I just can't forget." And it was as simple as that.

Lance: It was the truth. He just could not forget, and no matter what was spoken, he would never break out of the mindset he had developed for himself. The barrier the boy erected had been too tough to break through, and no matter the weapon used against it, nothing was to happen. It stood strong--an impenitrable fortress. It may have wavered in the microscopic level, but nothing visible to the nakid eye, and that was where progress needed to occur.

But what else could he have done? His ways of attempting to make the boy forget his past seemed only to throw him deeper into the pit. It was all for naught, so his attempts would have to be brought to an abrupt end this day. But regardless of such, he yearned for the day Ren would forget his past and embrace the future. It was something he himself had done so long ago, and with the past he had experienced ever lurking within the shadows, he feared the day he might once again destroy the feeble barracade that had been structured within his mind and allow all the vile images from the past to flood his mind as a terrible rappid. He wished he could stop with these types of conversations, but he knew that Ren truly was not enjoying himself and it was all thanks to those thoughts. He had endured such a pain in the past, and knew how it was to feel the way Ren did, but he was not going to allow this to destroy the boy. He was young, and still had a bright future ahead of him, if only he were to survive these days of war.

"But I think it's about time we take off. The further we get away from there the better. At least your worrying is doing us some bit of good--it's a constant reminder to us that we have to keep moving forward. Once we get far enough away from that witch then it's smooth sailing from there. All problems beyond that will only be miniscule in comparison."

Ren: No light shone in those dreary eyes of his. All hope had been lost, and the flame of life extinguished. He had never been the type to dwell on such thoughts, and hated when the atmosphere become tense for too long a time. He wished for the playfullness to take over so that it may break down these hollowed walls, thus he summoned it forth. Sitting up with great haste, his face creased to expose a genuine smile. They were soon leaving, so there had been nothing to be mad about. Besides, this had brought up the perfect oppertunity to ask Lance that question. He was hungry, and there had been this one restaurant he had managed to catch in his eye and wanted to give a go. It called his name, and invited him to enter it's inner sanctum ."We're goin'? So can we stop for somethin' to eat on our way out?"

Lance: "Something to eat!?" He scoffed , "didn't you just have something around midnight last night? What's the rush? We usually wait a little bit longer than this before we go and chow down." The the money was short as a result of of his little spending spree, but he was not about to tell Ren that. He had just enough moeny for a small meal for one person, and that was about it. If you fancied a fine diner, such as that lingering in the mind of the small child, then it was just enough (on the dime) to get something very small, probably not even enough to fill the stomach.

Ren:
"Oh COME ON! Please~! My stomach's aching, and I saw this really nice restaurant on the way over here that I want to try really badly. Come on~! It's just gonna be something small, so we can both get somethin'! Besides, I see you pay for our rooms last night and I know we have enough!"

Lance:
"Well we-" Whatever it was he had been meaning to say, wether it had been the announcement of the truth nor not, it would have to wait for bit longer in order to be spoken. It was not as if he had to tell him immediately.

The door flashed open and in popped in a neatly dressed woman wearing an apron. She bore long blonde hair, and eyes as fair as that of a princess'. They reflected the beauty of the ocean as they clung to such a smiliar, if not more beautiful, color. Her face smooth and delicate, she was a goddess in human flesh. His eyes flew directly to her figure, with Ren following not to long after, yet for a completely different reason.

Woman: " Oh my...! Sorry! So sorry! I should have knocked first, shouldn't I?" It was quite a sudden occurance and such a blatent showing of ignorance on her behalf, yet womans face was painted red to show her aknowledgement.

She gasped in disbelief of how she could come to do such a thing, but it quickly passed and her hand lowered to her side. "Terribly sorry! It will not happen again." She said in a frantic voice. She needed to express her apology for her actions, even though it had not been needed at the time.

"You see, I'm quite new around here and I've yet still to grow accustomed to the needs and wants of the customers. I'm just so used to barging in on my friends and family like that! Just a bad habbit, I suppose." Mumbling the last part of the sentence, her face shone a rose red, though this time it did so not because of what she had done to them, but for her admitting to what had been done in her daily life.

"It's just that...I heard a bit of commotion from outside the door when I was passing by, so I thought I'd lend a helping hand if one was needed" She gave a nervous chuckle. The two did not answer her, and all they managed to do was stare. Wether it was shyness or baffled rage, it started to make her feel more uncomfortable than she already was. "So...is there anything I can do to help? Any trouble...?"

The Meth Note

Hello everyone! 'Tis my first time actualy making a topic in here!
So, fo what reason have I come in here this day and made my first topic? Well...it's to tell you all about Meth Note! Ha ha. It's a sort of gag series a couple of friends and I are working on. We began development yesterday...when one of my friends just up and suggested we use the idea to make a video! So...we did it! Ha ha. Now we're just showin' it around.

It's not the best idea, nor does it hold any level of real professionalism, but it was just fun to do! We plan to make more when we get the chance (which is not too often, since we live a fair bit apart).

Anyway, each episode is probably going to be around...what? 4-5 minutes in length? Yeah, that seems about right. If you've ever seen Death Note, then you'll probably get some of the references being made in the video (after all, it is a sort of spoof of the Anime!) and it might help you to enjoy it better. But fear not! We're gonna make sure that everything is explained so that you don't have to know too much about Death note.

I didn't know where to put this exactly, so i stuck it in here in the moronic department. Heh.

Anyway, here it is.

http://www.youtube.com/watch?v=ptI9LPfaVf0

Devil Keeper

Well, summer has come and I've decided to go ahead and make a little something to pass the time. I enjoy wirintg to a fair bit, so I decided to go with this and see how things work out. It helps me to discuss things with one of my friends (who is also making a story; we give each other ideas) and also get my mind off some other matters. It is not going to be the most original or heart-stopping thing ever, because I'm not going to try to rack my brain over this. It is only for fun, and I intend for it to stay that way.

This is only a small sample of the "script" I am writing. I am just wondering if I need to clarify or describe some things better. Like...can you picture the scenes clearly? Etc.





The Devil Keeper: Script Format

The First Act: For the sake of an answer.
PAGE ONE (four panels)

Panel 1. This panel is all black, depicting night. There may be a few stars, but having it all black would symbolize total darkness.

1 CAP: THEY SAY HE ONLY APPEARS AT NIGHT...


Panel 2. This shot depicts a front-on view into a rather old looking town. The town is twisted, forming a slight arc from the right half of the panel to the left in a "U" shape. There is a bright and large full moon in the center of the panel within the U-shaped town. It rests high above head , and the buildings seem to be moving out of the way to allow it to be seen. The sky is black , and on the moon's surface is a shadowy figure expressing a grin of pure malice. It is only a head, and it takes up nearly a full half of the moon. It has two large, round white eyes.

2 CAP: SOME REFER TO HIM AS THE MAN IN THE MOON--HE WHO COMES TO WATCH THE PLAY.


Panel 3. This is an inward shot into a child's room. It appears as though we are looking in through the window and can see a good portion of the room for our selves. There are numerous toys, teddy bears, and a bed that stretches off panel. We can see that the bed looks as if someone had been previously laying in it, as the sheets are moved all down to the side--like when someone wakes up (they are pushed down into the corner). The room is mainly dark, but the moonlight from outside shines through the window and illuminates some of the bed and a good section of the floor. If further clarification is needed, it may look like a room a small girl around the age of 6 or 7 would have. In the light the same dark face as the previous panel is stretched across the floor as well as the bed, but this time it is more elongated, as if the figure casting the shadow is just outside the window.

3 CAP: WHILE OTHERS SIMPLY CALL HIM THE BOOGEYMAN--A MONSTER WHO COMES TO STEAL THOSE WITH HARD FEELINGS AWAY.


Panel 4. This panel is once again an entirely black-filled panel.

4 CAP: YET ALL ARE OBLIVIOUS TO HIS TRUE MEANING...














PAGE TWO (One panel; the entire page.)

Panel 1. This panel (or page) shows the same shadow'd figure from Page 1, but now he is now residing on the top of the page, his eyes and smile arched down,as if his face were directed more to ground-level than the reader. Two hands, to the left and to the right, are also entirely covered in black, and are holding on to a group of five strings each; a string per finger. The entire top half of the page is black, yet it starts to gain clearity and light as it moves down to the bottom. To the left and right of the page are two curtains which appear to be torn and worn out, smudged with dirt and exhibiting the fact that they had been in use for a very long time but were forgotten. On the bottom of the page is a wooden stage actor's may perform on during a play. It is scratched up and has numerous holes and smudge marks covering it. Covering the left side of the stage are bloody hand prints and sprays of blood, some of it even appearing on the curtain to the same side. Dancing around on the stage are numerous wooden dolls dressed in rags designed to appear as cloths, and each is doing a small action (does not matter what; twisting, turning, waving, etc.). They are attatched to the strings extending from the shadow man's hands on the top of the page.

1 CAP: HE IS THE KEEPER, THE PUPPETEER OF MANKIND'S DEMISE.




The rest shall come later...!



Hrm...Some Suggestions For An RPG.

Well, I'm in sort of a pickle here, people. I may need some suggestions from you all, as I do not really know of alot of RPG's outside of FF/DQ (Yes, it's pretty bad in a way, but still..) Anyway, on to the point!

Me and my friend have decided to pick up a game and start it at the same time. What is the point of this? We don't know yet. Ha ha. We will get to that later. However, it's the game it's self we are having trouble finding. He is not the BIGGEST fan of RPG's, but he still likes them (has played FF X, some DQ 8, Kingdom Hearts, and...I think that is it.)

Now...I'm trying to find a game that is not all that long, is an RPG for the SNES, and is fun to play with a bit of difficulty, yet not so difficult it makes you frustrated. Something in the 30-40 Hour range is a no-no for us. Any suggestions?

[Final Demo] Dragon Fantasy II



The Main Story:
It has been 100 years since the end of the first Dragon Fantasy. Veryl has been destroyed and the planet's original power has been restored. However, even the Crystal's could not destroy the power of the Dark Lord comletely. Instead, they destroyed the castle's outer shell and contained the vast power of Venaitura within a sphere of light.

But now...the skies once again are covered with a vast and expansive wave of darkness. The temple where the orb was contained had been breached and the power of Venaitura stolen! Using it's power, a fiend by the name of Emperor Xyan has opened a gateway to the Dark World and has called forth a plethora of demons to do his bidding.

You are the Hero's decendant. Having the blood of the legendary Hero who had defeated Veryl, the King of Zebon calls you and your allies to his chamber. He tells you of your duty, and thus you must embark on an epic quest in order to save your homelands from destruction once again!






Character Classes:

-Unlike in the first Dragon Fantasy where you had a pre-set party with specific classes, you are free to choose whomever you want your party to consist of from the beginning in this second installment. Your main character is ALWAYS the Hero class, but you may chose his/her gender and three other companions and their classes.-

The Hero
Info: The class that your main character is set as. He/she is named by you, and is also given a gender by you. The Hero is pretty well-rounded, and is able to cast a nice variety of Healing Spells, Damaging Spells, and Status Spells. His/Her stats are pretty even, and he/she does not fall short on many things.

The Knight
Ah yes, the Knight...what would you ever do without one? Though they COMPLETELY lack the ability to cast any form of magic, they make up for it with HP, DEF, and STR. They are pretty good if you want and well-rounded party, but too many of them could make fighting enemies a hassel (especially those that are impervious to physical attacks!) as well as boring.If you want to use the Knight, make sure to choose only one.

The Mage
The Mage! How could you even THINK about not having one of these? With the most spells to choose from, and with the most devestating attackss in the game, they are basically a MUST have for ANY party! However....they DO lack the HP's of other classes.

The Priest
The basic healer of the group. The Priest class has a decently high MP count, and is virtually the fastest character available to you (besides the Status Mage.)They can cure any ailment, and can protect your party from virtually anything.

The Status Mage
A mage in whom deals primarily with Status Effects and boosting up your party. They obtain good spells like Surround and Upper early on, but are not really as useful as the Priest or Mage. However, they do have one of the higher ATK ratings of the mages, though, and their weapons permit them a great boost in both AGL, ATK and allow them to attack twice pe-turn.

The Sage
The Sage can be considered a Red Mage of sorts; Learning both Damaging (Black) and Healing (White) magics. This may SEEM like a good thing to some, but they really lack the complete arsenal of the regular Mage and Priest and can only use a very restricted set of spells from both categories. Their MP and HP are nothing too good either. However, they have the greatest INT out of all the classes, thus they may prove to cause more damage.


The Dark Knight and Holy Knight
The Dark/Holy Knight's could be said to be a mixture between the Knight class and the Mage/Priest classes. They both have fairly good ATK, DEF and HP count, as well as a good supply of MP to eat away at. The Holy Knight deals with White Magic and the Dark Knight deals with Black Magic.

The Berserker
Not much can be said about this class, really. Though bearing the absolute LOWEST HP, and the absolute HIGHEST STR...they are virtually useless. Unless you REALLY like brawlers, DO NOT use this class. They are CONSTANTLY in Berserk-like status and they CAN NOT be controled by you.


Screen Shots:
















This is just a small demo to show you what Dragon Fantasy 2 will consist of. This is the final demo, and it will be the last untill the final game is released.

Anyway, I hope you enjoy this. I seem to like it MUCH more the the first Dragon Fantasy...but will you?

http://files.filefront.com/DF2+FDzip/;10128384;/fileinfo.html