ERILEX'S PROFILE
Erilex
3452
"This was so bad it SCARred me for life"
TO continue the music when the map bgm is the same as the battle bgm, go to scene_map and find def call_battle # Clear battle calling flag $game_temp.battle_calling = false # Clear menu calling flag $game_temp.menu_calling = false $game_temp.menu_beep = false # Make encounter count $game_player.make_encounter_count # Memorize map BGM and stop BGM $game_temp.map_bgm = $game_system.playing_bgm $game_system.bgm_stop # Play battle start SE $game_system.se_play($data_system.battle_start_se) # Play battle BGM $game_system.bgm_play($game_system.battle_bgm) # Straighten player position $game_player.straighten # Switch to battle screen $scene = Scene_Battle.new end Replace it with the code below def call_battle # Clear battle calling flag $game_temp.battle_calling = false # Clear menu calling flag $game_temp.menu_calling = false $game_temp.menu_beep = false # Make encounter count $game_player.make_encounter_count #change $game_temp.map_bgm = $game_system.playing_bgm if $game_temp.map_bgm != $game_system.bgm_play($game_system.battle_bgm) $game_system.bgm_stop # Play battle start SE $game_system.se_play($data_system.battle_start_se) # Play battle BGM $game_system.bgm_play($game_system.battle_bgm) end # Straighten player position $game_player.straighten # Switch to battle screen $scene = Scene_Battle.new end