ERYNDEN'S PROFILE
I've been messing around with RPG Maker programs since 2005, but haven't released a single game yet. Been reworking on the same old idea I had for years now while getting distracted by new ones.
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RMN JUNE-JULY 2015 PODCAST
Jake's Item Party Switch
Hey, heads up! I have been meaning to fix this up, but the progress is coming along slowly. Sorry for the inconvenience, but hopefully I will have time to fix it up.
Proximity Detection for Events
Sorry, for both double posting and not being specific. Like, with you code, how would it be coded if you had it to where when the monster detects you within that radius he goes after you, but if the hero and that monster event touches a battle starts as oppose to evading the event and not have a battle.
Cause I want the monster to go after the hero within the radius, but give the hero a chance to evade the monster and not battle once he is within that radius.
Cause I want the monster to go after the hero within the radius, but give the hero a chance to evade the monster and not battle once he is within that radius.
Proximity Detection for Events
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