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False Skies



Depending on what you've already done, you'll want to either go to one of the places in Garm you didn't go to before the palace teleported, or go to the tower to the southeast.

False Skies

You can't skip skills unless you class change early, yes.

As for growths, they're not percentage-based or anything, but you also get a lot of your stats from equipment. Unless you're doing something like swapping from a physical damage class to a healer or something, you'll be alright, as there's enough wiggle room to get away with that sort of stuff.

And don't worry about the questions, they're fine.

False Skies

@DBAV: There's character levels, and then there's class levels, which contribute to character levels but are counted separately. Only the second one matters when it comes to learning skills.

False Skies

Oh wow. Thanks for the writeup!

(I should mention that I've fixed the first issue with the non-appearing NPCs in Bran Myr Cave recently. Not sure what sidequest in particular you're talking about with the second one, though; where was it?)

Screenshot Survival 20XX



Had some complaints about one of the dungeons in FS being overly long, so hopefully my addition of a way to get over to the other side of it quickly helps out with that.

False Skies

Man, and here I was thinking it'd get stuck on level 98 for some reason.

Went and threw in a catch to hopefully stop other cases of leveling past level 99.

False Skies

Even if you could buy it, it wouldn't do anything. You can't buy it, in any case.

False Skies

You can't go there because that's the extra dungeon, and is meant to be a place you only access at the very end of the game .

As for the branch and jewel, they're for a sidequest later on in the game.

False Skies

They're close to Apargi, if that helps.

False Skies

I made a slight change to the on-load text's conditionals so that you have to talk to the emperor before being told to go back to him, but that's a minor enough change that I'll wait until larger bugs show up to make that change live.

As for the Imperial Retreat, it's the building south of Bind. You should be let in if you're at where I think you're at, unless you've missed a few more steps along the way than I'm aware of.
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