FIDCHELL'S PROFILE
Search
Filter
screen47.png
author=AtiyaTheSeekerThanks for sticking around! Stay tuned for more updates!
I'm amazed that you're back, working on this again. Looking good with your new style!
screen12.png
Nice meticulously detailed tileset! I like how you've even slanted a lot of the objects as well. Much attention to detail~
screen11.png
That was very punny. But the screenshot is lovely. I like the details what with the tilted mine carts and scaffolding.
rubymockscreenshot1.png
author=JosephSeraph
this isn't isometric, it's more like oblique projection, but hey I really like all screens here! <3
This project looks good.
Aiee, you're right. Just didn't know what the terminology for this was exactly. Will change that now.
Port_of_Alimena.PNG
Streets_of_Alimena.PNG
Trees.png
The font is creepy, but also looks like something that would appear on the poster of an indie movie.
screen49.png
Screenshot_6.png
screen31.png
author=Max McGee
What is that arrowy thingy meant to be? What purpose does it serve? (I have been remiss in playing your last few releases, so that may be an ignorant question.)
For some reason this looks a bit like it's suffering from jpeg compression artifacting. Why is that?
The mini-HUD in the lower left corner seems a bit small and grainy.
(Sorry, I'm not usually so critical.)
The arrow points in the direction you wish for your character to move. You don't freely move in this game. It's a turn-based thing.