GAMINGMITCHELL03232013'S PROFILE

I am a newbie to this site and RPGMaker. Currently I am working on an untitled game in RPG Maker 2000. (It seems to be really easy to use, even with it's limitations) I will post a demo when I see the game is "demo worthy".

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The Screenshot Topic Returns



Layout for the a room of the same dungeon. Once again, it's WIP. I think this layout is better than the 1st room's because there's more space to roam around in it.

The Screenshot Topic Returns

author=LockeZ
author=GamingMitchell03232013
Maybe it's just me, but I feel that the characters clash with the Tileset. Just my ¢2 though.
It's not unusual or even necessarily bad for characters and tilesets to be done in sorta-different styles; it makes the characters pop and seem important.


That's true. I guess I forgot about Heroes Realm and Legend of Denadel, where the FF 1-5 sprites stand out a lot.

The Screenshot Topic Returns

Maybe it's just me, but I feel that the characters clash with the Tileset. Just my ¢2 though.

The Screenshot Topic Returns

I'll definitely ease up on the rocks. Lots of detail is nice, but it can become an issue if it makes movement very limited. I'll remember that for now on. My original map will remain the same, but I'll take your tips into account for future caves.

The Screenshot Topic Returns



WIP cave dungeon room. Other than a lot of repetition with the stalagmites and the paths being very linear, I can't see a whole lot of flaws.

Cecil Revamped!

I hold high hopes (alliteration FTW!) for the Dark Knight Cecil of the Discovery dimension to be better than Dark Knight Cecil of the FF IV dimension. (This is said because I'm taking into account that a Level 1 Paladin is better than a Level 10 Dark Knight)

Guess Who's Coming?

Just a suggestion, maybe you should have Exdeath say "GO!" instead of "DIE!" and have the party members poke fun at him for it.

The Screenshot Topic Returns



Any thoughts? The only thing I can see as unappealing is the lack of detail in the bottom-right corner of the house.

Mission_Time.PNG

author=WCouillard
author=GamingMitchell03232013
Will all 3 missions have varying difficulties and lengths, or will all of them be just as difficult/easy and short/long as each other?
Yes, of course they'll be different lengths and have different levels of difficulty. Cid's mission will most likely end up being the longest one.


So it's basically like that one scene in FFVI where you had to choose between Sabin, Locke, or Terra. Got it.

Mission_Time.PNG

Will all 3 missions have varying difficulties and lengths, or will all of them be just as difficult/easy and short/long as each other?