GODDIGA'S PROFILE

I'm Thai. I'm working as a game translator (Thai>Eng & Eng>Thai) for a hobby. We're working as a group as of now.

Contact me anytime if you want your game to be translated.

Check out our translations so far here:

> Thai/Japanese to English
- https://www.facebook.com/whateverzoneeng
- https://whateverzone.itch.io
- https://whateverzone.tumblr.com
- https://twitter.com/whateverz_one

> English to Thai
- https://www.facebook.com/whateverzonepage
- https://wez.in.th/game
Protective Clothing
Five people found themselves in a secluded, abandoned factory. Abducted for unknown reasons, the victims are faced with deadly traps as trust degrades by the minutes.

Search

Filter

lxlpicfortest2.jpg

*Character by Elzee (Placeholder)
*Background by BASS

lxlpicfortest1.jpg

*Character by Elzee (Placeholder)
*Park source is from pinterest

lxlscreen6.jpg

*Bedroom picture by Chocolate Berry
*Kitchen picture by BASS
(All of these are just placeholders.)

lxlscreen5.jpg

*Character by ppppantsu.blogspot.com (Placeholder)
*Script and pictures for script by Moghunter

weqwe.JPG

author=unity
You can make the wall tiles 2 tiles high. They stretch vertically. Just place another of the same wall tile under the first one.

Something like this would look a bit better (think I made the room too long, vertically, but you get the idea XD):



I understand! Thank you very much! I'll look into it. And I might change it in the next update :)

nbnbmbnf.JPG

author=unity
What about this one?



Oh! That seems to be usable. Maybe I was just too into 2 tiles jail cell.

weqwe.JPG

author=Liberty
Again, you have some issues with sizing. Walls are one tile high but both the piano, shelves and clock are more than that. Your scale is off in that case.


Yes, I don't really know much about mapping :<
What should I do about those things in order to set them right?

nbnbmbnf.JPG

author=Liberty
Pointing out an issue - the jail cell is 2 tiles high, but the walls are only 1 tile high. This means the top would be poking through the ceiling, into whatever is above. I think there's a 1-tile high door in the sprite sheets that could be used instead.


Oh! Thank you for pointing that out! Yes, there's a 1-tile jail cell, but it looks different from that one :< And its top part is not a square.
Pages: 1