HASVERS'S PROFILE

Exeunt Omnes
A game of strategic sophistry. Convince or crush the teenage girl who wants to end your reign of evil.

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Operation Kentonfall (kentona steps down)

You were the admin we did not deserve, kentona. So long and thanks for all the fish.

RMN's (New) Favourite RM Games Of All Time Thread (2016 Edition)

Haha I made my list, then went to see my 2014 list. Main change is I discovered Merlandese. Otherwise, shame on me for being too old to change my mind on things, I guess.


1. A Blurred Line
2. The Way
3. I Miss The Sunrise
4. Set Discrepancy
5. Last Word
6. To the Moon
7. Star Stealing Prince
8. Leo and Leah
9. Aedemphia
10. Fleuret Blanc

NB: for anyone curious (who'd be, I have no idea), the ordering principle is mainly how much hope a game gave me about the medium when I played it.

The Winners of Misaos 2015

Congrats gents!
I'd have given more of them to Free Spirits, but indeed some spread is good (even more spread would be better, but there were just not that many good games that year, I guess :P)

McBacon Jam (2?) post mortem

Well I think you can be either more lax or less. Well defined boundaries are helpful too, and it seems it's what most people here are asking for. It could also be helpful to first put people into pools depending on their expectations/commitment level.

Unity> I hear you, 90% of my team experiences have reminded me that I work better alone, sometimes it really burns.

I enjoyed taking part in the first jam though! We had some setbacks but it still feels like a net positive, if only because compromising with others implies going out of one's comfort zone, hopefully in interesting ways. bp and I will finish that game someday.

Your Dream Collaboration

Oh so this is the origin of the jam!
Well in my case, if we're doing local and contemporary people, that would have been Deltree and Gibmaker on a SF game, Merlandese and blueperiod on a character study. Luckily I already got a playdate (a makdate actually) with one of those~~

If everyone is allowed, hell, just add Lun Calsari, Lysander86, Teo Mathlein and Kan Gao to the list, all together in a postmodern epic. Respect my RP.

McBacon Jam

Sounds good! We're gonna show those kids how it's done on VX, or something.

McBacon Jam

bp> Awesome! We're gonna rock that free verse.

McBacon Jam

Hell, I should work on SERIOUS BUSINESS, but...

Name: Hasvers
Main skill: Programming or Graphics?
Other skills: Graphics or Programming? or Music, if pressed.
Engines/Languages/framework preference: Any RM, Ruby/Python, Unity
Prefer to work on: Pretty much anything with an interesting narrative
Prefer NOT to work on: Horror, puzzles (yup I'm channeling Yuna)
Comment: I'd like to work with bp, and so possibly in a team with Yuna too*. I could focus on art or gameplay, I love tailoring those to fit a narrative. Working with CalmOne on a clever battle system and AI could be interesting.
However, there is the Global Game Jam on Jan 23-25 so I will be useless those three days.


* Sounds like a good collab for some sort of pseudo-historical character study (unless they want to leave that comfort zone and do a Beat Generation-themed game with penguins)

2014 Misaos - The VOTENING

Every game that gets finished is an insult to the spirit of true RPG Making.

Hell, every game that even releases a demo after more than one month of screenshot hype is blasphemy. In proper RM contests, we used to have a category for the Best Screenshots and Best Title Screen.

2014 Misaos - The VOTENING

At least, some of this year's loveliest games are nominated, so I'll just vote for them and not take the whole thing too seriously. Like Liberty said, go play Last Word and Fleuret Blanc, and also Unraveled and Linus which is definitely the demo of the year ;)

To avoid outrage next time though (or even possibly right now with the votes too), you might want to do like a lot of rating systems and weigh the votes by relevance. Like, what matters is not only the total number of votes for a game, but how strongly those votes go toward a specific category*.

I can provide an algorithm if that helps.

(* sure that might be "unfair" for a game that's perfect all around, but that's not really our main problem here)