HASVERS'S PROFILE

Exeunt Omnes
A game of strategic sophistry. Convince or crush the teenage girl who wants to end your reign of evil.

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Placebo Love

It's alive and it's so good!! Merlandese, you do not disappoint. Did my first playthrough in one sitting a few weeks back, in defiance of sleep and good sense. Will play again whenever the opportunity arises!

(also, while on the topic of gratulating, 1. Lure is currently the most played boardgame in my household, and 2. Prisha's lines were priceless)

Placebo Love

Wow hi Cash, you 1) still exist and 2) are indeed an active radiophonic pillar of the community!

Thanks a bunch for letting me know about the podcast, that was really super interesting. I am now thrice as intrigued! (as a random thought, the discussion reminded me of Mircea Eliade; I recommend his novels, e.g. Forbidden Forest, which often feature a strange mix of love, dopplegangers, and mysteries that really feel like there is a solution vibrating below the surface, but not a puzzle-like solution)

As for me, I'm not really around so just ignore me :P (I just happened to wander the internets onto this site on a whim and saw a cool buzzing game, but my gam mak days are still in an extended coma)

And my, blueperiod is also still here and active, which makes me very happy.

Placebo Love

A new Merlandese game!!!~ When might one know more?

OMNIS - the Erias Line (DEMO)

Hey, glad to hear more from you, even if it's not all easy things. I think you've been doing great with this project, and I want to reiterate my support.

Also, it is crucial to have something in your hands before you start improving on that thing, so even if you're surely aware of it, I'd like to say: beware the trap of remaking the beginning of your game so many times that it never gets an ending. The final version of the game's beginning is probably something you'll craft at the very end of development, as hooking people from the start is the hardest part and requires full knowledge of what's coming after.

I haven't seen the criticisms on reddit, but while all constructive and valid criticism is good (even if hard to withstand sometimes), not all valid criticism is actually going to push you towards making your game. So I recommend being very careful in teasing apart the improvements that would lead to a better version of Omnis, and those that would lead to a different game altogether (or an unfinishable one).

I trust your vision, and hope that you'll recover from the blows to your motivation!

Mouth Sweet

Very interesting, effective and affecting. Thank you for sharing this.

Legion Saga

I've seen that game! Had no idea. Thanks for the info~

Legion Saga

author=Liberty
Unfortunately, the creator has since left the RM play field to chase bigger, brighter dreams. Glad you enjoyed them though!


Ohh, so you know what happened to Kamau?
Back when they came out, those games were the bomb.
(well the first one was always a tad clunky, but the other two significantly improved on it, as I remember; plus obvious Suikoden fangame so everything's forgiven)

Exeunt Omnes

Gracias!

And now I'm horrified to see it's almost been a year since my last message here (let alone news about the follow-up project). A lot to deal with in real life, like everyone, but still.

Tallest-Reed

Haha don't worry about the characters, I just love to hate them :P No seriously though, most of them are flawed in interesting ways, it's just that I would never put up with them the way Reed does. But perhaps this is justified down the line!

As for the balancing, I had moments of desperation like this when playing Star-Stealing Prince and I did finish it in the end, so don't put too much weight in my ramblings. I maybe just overdosed on battles in the forest and need some rest (it's a personal thing, I'm not much into games where battle tactics are straightforward and the difficulty comes from attrition; could never play a dungeon crawler for long for instance)

The usual cop-out would be to have an Easy mode for people who'd like to know the rest of the story (which I absolutely do) without becoming the nemesis of the WWF, but yeah maybe gaining some kind of equipment after that three-part fight would help, since everything became more powerful except my guys.
Alternatively, some way of reattributing skill points in case one gets trapped like kumada and I? I need to spend at the very least 200-250 SP on each random battle I get in, or I get mauled, and I don't get two weak sorcery potions out of it - so apart from grinding or avoiding all fights, I feel like I might be screwed, but it might be because I upgraded my Power attacks too soon?