HATCH'S PROFILE

An old experienced game maker, I've been around making games since the original Verge, moving on to Verge 2 and ika. While not as active these days, my ultimate goal is still to finish Mannux, my Metroid style platformer. I do still have a few new tricks up my sleeve...
Mannux
Scifi Metroidvania game

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The Screenshot Topic Returns

That looks pretty nice actually, very nice use of colors! love the layering effect on the coral!

The Screenshot Topic Returns

Heh, I remember Blackthorne, though it's been a while! And yes, my game is definitely Metroid inspired. I wish I could take credit for the art but that's actually my friend Corey's work. He is awesome. :) He does the art while I do the coding work.

The Screenshot Topic Returns

Starting to add new weapons to Mannux, first up is a new particle beam:



An upgrade to this will give it three beams at once. Fancier effects will be coming, but just so everyone knows that you'll have more than a pea shooter in this game.

What are you thinking about? (game development edition)

I'm thinking a lot lately about the game design for Mannux, the various weapons/abilities and how the various areas will fit together. What abilities unlock which sections, etc. Making a Metroidvania is hard but rewarding work.

I've also been very much in a visual effects mood lately, thinking about cool particle and lighting effects I can add, having machine parts fly off when an enemy robot is defeated, things like that.

Help wanted for Mannux, my Metroidvania style platformer in ika (Mapping mostly)

Good idea, I'll try that. Thanks!

Help wanted for Mannux, my Metroidvania style platformer in ika (Mapping mostly)

Heh, my last blog entry pretty much was inviting help but never got any response. I'm hoping my next preview demo will get more eyes on the game, there has been a lot of progress since the last release. I would love to build a little bit of a community around my game...

Help wanted for Mannux, my Metroidvania style platformer in ika (Mapping mostly)

I've recently started working on Mannux again, and Corey has started doing artwork for it. For anyone who has yet to see it, you can find it at http://rpgmaker.net/games/2283/. But it's difficult to make a game of this scope with only two people. I wouldn't mind adding at least one more person to the team to bounce ideas off of, someone who is familiar with Metroid style games and is comfortable in a map editor, to help build some additional maps for the game. At the moment we still only have the tileset for the main area, but even with that there is a lot one can experiment with to get some good variety of rooms. I can't offer anything monetary at the moment.. but a long term goal is to get this game onto Steam. The engine is getting close.. just need to finish the game itself.

A knowledge of Python scripting is not required, but would definitely be useful. Anyone willing to take a crack at it, reply or PM me. :)


Hiatus and Cancelled Games

If it makes you feel better, I'm coming back to my games after being on hiatus for pretty much 3 years! Slow going but steady so far...

Whatchu Workin' On? Tell us!

Stumbled across this thread, figured I should make a post as well! I've resurrected Mannux, once again, and am starting to work on getting moving platforms to work correctly. Hopefully that will be done quickly and I can move on to even more cool stuff, like more enemies, more environment interaction, and a demo boss. :)

ika website

Was wondering what happened to the site myself.. now I know! Shows what happens when I don't go there for a while, heh! Sucks that it's pretty much dead as it's still the most flexible engine that I know of... not to mention my game is already half made in it. :P

Sca: I wrote a couple of the articles myself, I can try poking around to see if I can find anything for you, if you're still interested in using the engine. You can also take a look at my games, Mannux and Final Eclipse, to see if you can get some useful info out of those. I may not really be too active these days but I'd be willing to help and answer questions if you like.
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