HOUSEKEEPING'S PROFILE
Housekeeping
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My name's Kasey Ozymy. I'm a game designer from Texas. I made Jimmy and the Pulsating Mass and am currently working on Hymn to the Earless God.
Check out Hymn to the Earless God:
https://store.steampowered.com/app/2165130/Hymn_to_the_Earless_God
Buy Jimmy:
https://store.steampowered.com/app/706560/Jimmy_and_the_Pulsating_Mass/
Check out Hymn to the Earless God:
https://store.steampowered.com/app/2165130/Hymn_to_the_Earless_God
Buy Jimmy:
https://store.steampowered.com/app/706560/Jimmy_and_the_Pulsating_Mass/
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Kickstarter for New Game: Hymn to the Earless God
Kickstarter for New Game: Hymn to the Earless God
Kickstarter for New Game: Hymn to the Earless God
Kickstarter for New Game: Hymn to the Earless God
NOW ON STEAM! Weird and Unfortunate RELEASE!
Thank You for Voting for Weird and Unfortunate in the Misaos!
A Song of Fire & Ice
I've said it before, but while you probably don't have a super high ceiling, you definitely have a high floor. You're going to get a substantial bump just from people who played Hero's Realm and want to experience the remake. I think if you're diligent with sending keys out and you get some of the nostalgia youtuber crowd playing/reviewing your game, you'll probably make quite a few sales.
Where do we go from here?
Yeah, man, it's tough. There are a LOT of games out there, and all of them are competing for a finite amount of time. Creating a game that people find special is a major challenge, but actually getting them to notice it in the first place might be the biggest struggle as a dev, since none of us have a marketing degree or a budget. I was telling zDs the other day, the best thing I've found is just to send out keys like crazy, especially towards streamers/LPers/review sites that play games similar to the ones you make.
But, yeah, going the hobby dev route is alluring in its own ways. Part of me would love to just embrace the jank and shove a bunch of disparate graphical elements into something that focused more on my strengths, but I got way too tired with my day job.
But, yeah, going the hobby dev route is alluring in its own ways. Part of me would love to just embrace the jank and shove a bunch of disparate graphical elements into something that focused more on my strengths, but I got way too tired with my day job.
IT'S HERE! Brave Hero Yuusha EX is available!
I'm pretty sure I commented on this yesterday, but I guess either RMN or my computer is acting weird. Anyway, I was a tester on this and I enjoyed it quite a bit. Super fun throwback to Dragon Quest-era RPGs. Congrats on the release, Sgt!