Hallo, I make games.
I'm a mapper/writer and try to escape all other aspects of dev as much as I can.
My pastimes include consuming unhealthy amounts of manga, yaoi pr0n and begging people to work with me so I don't have to event or do gameplay.

Also expect HOARDS of typos from me. And rants. Much typoed rants.
In Search of Immortality
The Alchemy Guild sends an expedition to retrieve the Elixir of Immortality from the sage Tarneu's tomb.


Mapper for Hire! (Limited time offer avaliable)

(This is a duplicate of the original post over at RMW).

Indrah's Mapping Workshop​

Comissions OPEN!
Special offer currently available!

The short of it: I’ll make for you, for money. I’m pretty confident about being good at it and got plenty of references.

October 2019 update:
Hello, I am now really, REALLY poor and the coming months are going to be a struggle to cover even minimum rent, so I REALLY need work. I’ve updated the prices below to cover more types of (more complex) work, and made a special offer I’ll keep for a while. Please hire me, I’m desperate m(_ _)m

Update 5th February 2020: Still poor, still open! Updated pricing.


SPECIAL OFFER! (for a limited time)
“LEAVE IT ALL TO INDRAH” big discount!
Full 10 map dungeon/field area – 60$
(Or smaller variant: 5 map minidungeon – 30$)

The conditions for this in the spoiler:

>MV or ACE RTP tiles only.
>TOWNS not included (too complex for the offer).
>I make up the entirety of it without advanced instructions, you tell me just what general tiles fit what you want (forest, ruin, etc) and very basic instructions or features if needed (“it has a lake, it has a big boss room, etc).
>All maps to the total of 10 are counted as minimum size (So if one screen is 40*40 instead of the minimum 20*20, that’ll count like 4 maps done).
>Includes minor tileset position adjustment and edits (very basic, no custom tiles).
>Delivery within 10 days or less once started. (You may make reservations if slots are full).
>Payment via Paypal. Half price MUST be paid in advance. Second half will be paid before delivery (I’ll always show results first, of course). Full payment in advance also available if you prefer.

As for the small 5 maps/30$ variant:
>Must be paid in full in advance.
>All other rules same above, just half the content and price. For if you only need a small area or want to help but don’t have the money.

*These offers will be for a limited time, since it includes a fair chunk of discount from the basic pricing.
If you want to give me a hand or just be kind, but don’t like this specific offer, the regular commission prices STILL APPLY.

To order this, simply PM me with any questions, including this order form (or something similar:
Order: (OFFER 10 maps / OFFER 5 maps)
Theme: (Tile types, for example, forest, volcano, ice field, etc. Anything that has tiles in the RTP is fine)
Important features: (Optional, any specific aspects that involve dungeon layout).
Can the making of this commission be streamed? (Yes/No. I may stream a bunch of them.)
Payment method: (email for paypal/revolut account or similar. The invoice will be sent there)​


Regular Commission prices (updated October 2019)
There are 4 “tiers” of work, depending on complexity:

Tier 1 - Simple
Work from tileset sheets exclusively as provided by commissioner (must provide pre-made project if uses any non-default tiles). No edits or adjustments to the files will be made, only in-editor mapping. (Pre-made custom tilesets accepted, I just won’t do any graphic editing work).
Editing Price: FREE
Price per map: 8$​ (or 9$ if a town)

Tier 2 - Basic
Work from tileset sheets as provided. Small editing touches to the sheets will be done as necessary (minor arrangements, repositioning or simple edits).
Editing price: 20$
Price per map: 8$​ (or 9$ if a town)

Tier 3 –Advanced
Work from tile style specified (RTP/DS/any custom set) but I will make the sheets custom for your needs. Great option if you don’t want to be bothered with all the graphic editing work.
Editing price: 50$
Price per map: 9$​ (or 10$ if a town)

Tier 4 – Custom
Work from tile style specified (RTP/DS/any custom set). Will create heavily customized tileset and new styles from available materials (example: editing existing pieces heavily to create new pieces). Includes very heavy editing. Just please keep in mind I can only edit, not create tiles from scratch (some similar material to what you want must already exist for me to adapt it).
Editing price: 100$
Map price: 9$ (or 10$ if a town)
*Difficult areas such as huge inter-connected maps or complexity may get an extra fee per map.

tl;dr: If you provide all the materials it's cheap, but if you don't want to handle the tilesheet making or want something more custom you can order it too.

*A 3% of the total will be added to the final price to cover for PayPal fees (it’s usually 1-3$ nothing extreme).

The "Editing price" is what you pay by default no matter how many maps you order. It takes into account tileset sheet work depending on tier (graphic editing, mainly). You then add the number of maps ordered, multiplied for the per map price. A couple examples:

Tier 1 Forest, 3 maps = 0 Editing+ 8$ per map x3= 24$
Tier 3 Volcano, 15 maps = 50$ Editing+ 9$ per map x15 = 185$

As for editing and revisions: per map, I allow 2 free revisions at the layout phase and 2 times on completed maps, but anything past that would invoke a 1$ fee for each time. (Of course, any input I actively seek to make choices do not count for this).

Rules and order info: (please read before contacting me, a lot of easy questions are here)

>Payment must be via PayPal or Revolut, with half the commission price paid in advance. (Full price in advance also accepted). Other payment methods may be considered at request, but I can't promise agreeing to them.
>Keep in mind when I say “1 map” I’m referring to a 20x20 tile space. A 40*40 space zone would count as 4 maps.
>Tricky map areas like town exteriors, heavily elevated cliffs or huge maps will have their Map price replaced to 9$ (Tier1-2) and 10$ (tier 3-4), as they take much more time to work on (discussed beforehand).
>If the order includes any non-rtp default tile, user MUST provide the tileset/tiles in a pre-made project (it can be empty of content). This is the only way I can make sure you actually own the resources.
>Pricing is split among theme areas. Example: if you order a forest and a town, they will be priced separately (this also means you can order different complexities for different areas).
>No real limit to commission sizes, but I will not accept more than 20-30 maps at a go (simply for matters of time and availability). You are free to commission me multiple times (and I’ll give you a reserve spot if you’re a good customer, of course). This applies mostly to offers to map entire games. I’ll do it, but I’ll need time.
>The Editing Price and what is considered heavy editing or customized assets will be discussed beforehand and negotiated.
>I reserve the right to refuse requests or do severe editing with certain sets.

Order form:
PM me with your message, and please include the following details:
>Area type: (forest, town, etc)
>Map # requested: 5/6 etc. if you don’t know, we can talk it out.
>Tier wanted: 1 (simple), 2 (basic) 3 (advanced) or 4 (custom).
>Map details or instructions: Any features or gimmicks you want. Example: it has a lake in the center, one of the side routes has to loop back into the main road, the boss is at the end, etc. Any details.
>Tile type/style: (MV RTP, custom sets, etc. Remember you’ll have to provide any non-default tiles).​

Other facts you may want to mention in the order are:
>If you have a rough layout prepared I can work off that (pictures are ok).
>If it’s an urgent job (less than a week or two) please tell me beforehand so I can consider it.
>If you are NOT okay with me streaming the mapping of your commission or showing screenshots of the work, please tell me beforehand so I don’t do it.
>You can order multiple themed zones at a time (forest+town, for example), but I’ll work on them one after the other.​

FAQs and some other misc information:

>I prefer working for MV or ACE, but other engines will be considered.
Commercial and non-commercial work accepted. (Do whatever you want, once I’m paid the maps are yours).
>Map delivery is usually within 1-2 weeks unless it’s a large project.
>You can contact me via other places (twitter/email) if you wish.
>It’s totally fine if you’re not too sure what you want, but I need SOME basic guidance. Example of simple: “I need a forest, roughly 7 maps, with a boss room at the end”. You can also give me your budget and we can discuss what it can cover.
>In general I keep in contact during commission for clarifications and similar. Don’t be afraid to ask me anything, I don’t bite.
>I own a good amount of the tiles from the shop, but if you ask for a set I don’t own, you’ll have to pay for my copy of the materials.
>I do not do parallax mapping as a rule. I may consider very small, specific areas, but don’t expect me to (I’d be very slow anyway).
>I will not event or invent puzzles for dungeons and similar. You may ask to reserve space for them, but I will not be doing the eventing for them.
>I do not event the maps (npcs, etc). At most I will provide the connections between maps and necessary notes.
>World map commissions will only be accepted if all the elements are properly listed, I will not make them up entirely (they are too dependent on the game).
>The process is: contact and we discuss the commission, first half of the payment, I show you the finished results as screenshots, payment second half, and I will send the project to you.

-Will you make me some maps for free?

-Will you give me a discount?
No. I’m already in the red and the prices are low for the amount of work.

-Do you take art/work trades?
Probably not at this time. I am in the red financially and desperate to pay rent.

-Can you make me new tilesets?
No. I’m not an artist, I can’t draw from scratch. I can only edit.

-Why don’t you do parallax maps?
Simply not my skill. I've tried but I'm not that good at it and it takes me a very long time, and in the end it's not worth it for me. At most I’ll parallax very specific building or complex areas as a last resource, but I always put them in as tiles and plop them in the editor.

-Can you fix my maps?
For a price. We can discuss it.​


Work Examples:
The old samples I had are still over at the RMW topic, but there were so many it was getting clunky, so I just made a bazillon screenshots of my work, in no particular order, and slapped them in an album:

That's all. There's further details in the RMW topic linked at the top if you want some quotes or more samples.


Well, a friend recommended this site as a mature and review friendly one for game projects, so I decided to give it a try.

I've been making games (well, playing around) for a few years, but it was not until a year or so ago that I got serious and started getting some real work done.

Currently I'm working with RMVX, but will move over to Ace when it comes out.
I'm working on the "Lorelai, Queen" game, which I will upload here shortly.

Nice to meet everyone.
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