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Relics of Abelza
I need help with pictures and such! [2k3 ABS gam]
Hmm, what about trying to have it all in one page, rather than turning on that switch to go to the fade out?
Not sure it that will mess anything up/flow well, but for some reason I think it isn't working because of the page switch.
Not sure it that will mess anything up/flow well, but for some reason I think it isn't working because of the page switch.
I need help with pictures and such! [2k3 ABS gam]
Correct me if you have tried this, but have tried a small wait time before going to the 100% fade out of the picture? Maybe give it time to hit the right coordinates?
Emo Require: Do RPGs need a story?
I'm sorry, the main storyline of Fallout 3 seems quite short in comparison to many other epics.
I think the storyline is a big deal within the game, what I was saying is if you "follow in your fathers footsteps" so to speak, the game is fast and short, imo.
And that you don't even really explore/see half of the game, if you follow it quest by quest, which is pretty easy to do.
But the other 70% or so of the game is just there for exploration, own interpretations of role playing for your character, etc.
The first time I played Fallout 3 I didn't even continue the main storyline beyond like Rivet City, I just had a ton of fun getting to the max level 20, and exploring all the out of the way places.
No story, and yet tons of fun.
I've beaten the game, and the story is there and it's great for what it is, but basically what I'm getting at is you don't necessarily need to follow it, to enjoy it.
These are just my opinions of this particular game, not every game is fun without the story, for the most part most games NEED the story to be good.
I don't like games based around hardcore numbers, I'd rather have the story there to entertain me.
I think the storyline is a big deal within the game, what I was saying is if you "follow in your fathers footsteps" so to speak, the game is fast and short, imo.
And that you don't even really explore/see half of the game, if you follow it quest by quest, which is pretty easy to do.
But the other 70% or so of the game is just there for exploration, own interpretations of role playing for your character, etc.
The first time I played Fallout 3 I didn't even continue the main storyline beyond like Rivet City, I just had a ton of fun getting to the max level 20, and exploring all the out of the way places.
No story, and yet tons of fun.
I've beaten the game, and the story is there and it's great for what it is, but basically what I'm getting at is you don't necessarily need to follow it, to enjoy it.
These are just my opinions of this particular game, not every game is fun without the story, for the most part most games NEED the story to be good.
I don't like games based around hardcore numbers, I'd rather have the story there to entertain me.
Emo Require: Do RPGs need a story?
I'm playing Fallout 3 atm, so to me it seems like a good example of how you can have a great game with minimal storyline.
Like 85% of the game is optional if you really just stick to the story they included.
The story itself although quite small in comparison to other games, works well. and shit you don't really even have to follow it to have loads of fun in that game.
I know the game isn't what most people think of when thinking RPG, but it has all the role playing elements, fun gameplay, but at the same time it isn't force feeding the story down your throat.
The same applies to many games of the same nature, like Oblivion.
Like 85% of the game is optional if you really just stick to the story they included.
The story itself although quite small in comparison to other games, works well. and shit you don't really even have to follow it to have loads of fun in that game.
I know the game isn't what most people think of when thinking RPG, but it has all the role playing elements, fun gameplay, but at the same time it isn't force feeding the story down your throat.
The same applies to many games of the same nature, like Oblivion.