IZAZIE'S PROFILE

Search

Filter

Merry Christmas!

I wish you all a joyous and peaceful end of year, and an even better new year after that.

2009 RMN Christmas List

I asked nothing...and got a terrific top notch new comp!
I wish you all the same kind of surprise, and wish you all a happy, peaceful, and great Christmas!

Complete! (finally)(and now it's approved!)

As I restarted the game with a different team, I'm not as far in the game as you are, Ephiam!
It seems to be a bit harder than in the previous version, in my opinion, but maybe because this time my Wanderer is a Mind Freak instead of a Rogue.
I didn't face the Bones family and the Butcher yet, so I can't say more for now.

My wanderer's equipment was completely removed somewhere between a fight, a leveling up and a chest in the Swamp cave. (so this time I'm sure that it was not due to forage.) Sorry for the bad new, Kentona... :(


firemaw.png

It's a teleport point. :)

Complete! (finally)(and now it's approved!)

Neither did I (or at least not in Hellion.) When I fought the same pixie, the problem didn't happen, but I didn't use the same spells.
I took a screenshot with the error window, if it can help (what I doubt.)

Complete! (finally)(and now it's approved!)

Yay! Santa came early this year! Thanks, Kentona! :D
I downloaded V. 1.0 but didn't have time to play a lot.
The only problem I got so far was during the fight against the first pixie I met. It was stunned and asleep, but when I used Gem Missile, I got that window: "Division by zero error".

Beta Testing Master Blog

If Mug kills the last enemy, then you don't steal anything.

Beta Testing Master Blog

Cool! :D
I was afraid that I could be too slow at testing to be of real help. Waiting for the new version now! 8)

Beta Testing Master Blog

What if I use my current save to test the end of the game?
Of course I can re-begin the whole thing from scratch, but you saw that didn't storm through the game...

Beta Testing Master Blog

(I wish I could edit what I post here, it would be better than posting three times in a row! *grumbling* )
- When you want to come back to town from the icy area, you have to return to the teleporter in the poisonous area, that brings you back to town, north of Jive. But when you take that shortcut to return to the pit, it leads to the fire area.

- The reward offered by Severus for the Icy gem Gon't match what Jive offers to get it. Moreover Severus don't sell anything as long as you still have the gem.

- when you try a new piece of equipment, the stats raised are easily visible (orange/white). But it would be convenient to have the same contrast level for the decreased stats. (On my screen, there is no noticeable difference, though I'm using the max contrast.)

- Arcana keeps on speaking of the Zaldach Tower...(instead of the Icy Gem, maybe?)

Mara's magic spells have absurdly low MP costs considering how much damage they do. I'd give most of her spells a much higher MP cost even considering her unique relic.

- I don't think that there is anything to be changed about the costs of Mara's spells. Of course, most of them are cheap, but it's her only strength. She is hard to persuade, her salary is very high, she is frail, can't use rather few equipments, and has low stats except INT. Her unique relic is not really an advantage, since she can't equip any of the very powerful and useful relics found in the pit after Zaldach Tower.

-A lot of pieces of equipment could use more description. All robes have the same description and I don't know what a Dagger of Beating does.

- I don't know. It sure would be convenient, but after all such description are usual in Dungeon Crawlers, where you have to discover by yourself if an item has a special effect...or not. It's part of the fun.

Back soon with more.