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JoelMB12
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Young man...Still try to find his place in the world!
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I want to make game about character learning and mastering trade
In classic medieval sense. So should I just change term around in battle system to reflect that? make mini game any ideas?
Or should I get rid of entire leveling thing all together Since are guy is not hero running around fighting.
So idea least for battle system, the character will go different part of his work shop that lead to battle event, where *using his tools and skills* he make his pieces item he need to make finish product each part of the shop product different pieces.
Any idea guys?
Or should I get rid of entire leveling thing all together Since are guy is not hero running around fighting.
So idea least for battle system, the character will go different part of his work shop that lead to battle event, where *using his tools and skills* he make his pieces item he need to make finish product each part of the shop product different pieces.
Any idea guys?
Instead of designing village/town Map
1-900-Gary
I got all the ending but eight, true ending the ninth ending?
PS can you give me the hint for eight?
PS can you give me the hint for eight?
Instead of designing village/town Map
Alchemist: Naia
Is demon strictly demo? Or main game it will open up bit! PS how do what you do with the map? and not see actor on screen at all?
Instead of designing village/town Map
Instead of designing village/town Map
Could I just have picture with choices of action Similar to this?
http://www.mobygames.com/game/dos/darklands/screenshots/gameShotId,637880/
Town will have a bit more options but you get the idea.
http://www.mobygames.com/game/dos/darklands/screenshots/gameShotId,637880/
Town will have a bit more options but you get the idea.
Instead of designing village/town Map
Could I just have picture with choices of action Similar to this?
http://www.mobygames.com/game/dos/darklands/screenshots/gameShotId,637880/
Town will have a bit more options but you get the idea.
http://www.mobygames.com/game/dos/darklands/screenshots/gameShotId,637880/
Town will have a bit more options but you get the idea.
Medieval Guild system want to make focus of game how?
Hmmmm you give loads of ideas, best idea, best way would just be focus on one trade at time or even make game entire focus around one craft, seeking knowledge. Maybe I could make game basic real life trade.
I recently started reading up on solomonari magic or priest control storm dragon command nature and can turn into animals. In Dracula it said that where are count all his supernatrual power from. This could go fairly interestingly with idea demon hunter, interestingly enough when solomonari did not just take anybody as apprentice, he had to some mark red hair eyes wrinkle forhead etc.
You give alot to think about. If have any more idea please do tell.
I recently started reading up on solomonari magic or priest control storm dragon command nature and can turn into animals. In Dracula it said that where are count all his supernatrual power from. This could go fairly interestingly with idea demon hunter, interestingly enough when solomonari did not just take anybody as apprentice, he had to some mark red hair eyes wrinkle forhead etc.
You give alot to think about. If have any more idea please do tell.