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Almost Heroic Review
Thanks a lot for the review!
You are right, there is no alternative ending but we wanted to do it (in a very hidden way... xD). :) We had to rush the last part in a half hour, in fact! :D
Rather than alternative ending, we focused on the "collectable" aspect of the final scene composition. Unfortunately, this aspect is diminished by the small number of hidden/alternative things (actually 5) we would have liked to put more, to encourage the player to start over and look everywhere for the complete ransacked end. :)
Maybe we will do so in a post-jam version! :)
Also focus on making everything preventable <or> deliberate. :)
Thank you for the remarks and advices!
You are right, there is no alternative ending but we wanted to do it (in a very hidden way... xD). :) We had to rush the last part in a half hour, in fact! :D
Rather than alternative ending, we focused on the "collectable" aspect of the final scene composition. Unfortunately, this aspect is diminished by the small number of hidden/alternative things (actually 5) we would have liked to put more, to encourage the player to start over and look everywhere for the complete ransacked end. :)
Maybe we will do so in a post-jam version! :)
Also focus on making everything preventable <or> deliberate. :)
Thank you for the remarks and advices!
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