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[RGSS3] [RMVX ACE] Screen Shake Bug Fix
I'm unsure if this bug has already been fixed by another script, but I couldn't find one and this was causing me issues so here it is anyway.
The "Shake Screen" event command has a bug which causes it to wait for a strange amount of time. The devs appear to have forgotten there are two parameters in the shake screen command - power and speed.
Here is the broken code:
Fix (place under Materials):
The "Shake Screen" event command has a bug which causes it to wait for a strange amount of time. The devs appear to have forgotten there are two parameters in the shake screen command - power and speed.
Here is the broken code:
#-------------------------------------------------------------------------- # * Screen Shake #-------------------------------------------------------------------------- def command_225 screen.start_shake(@params[0], @params[1], @params[2]) wait(@params[1]) if @params[2] end
Fix (place under Materials):
class Game_Interpreter #-------------------------------------------------------------------------- # * Screen Shake #-------------------------------------------------------------------------- def command_225 screen.start_shake(@params[0], @params[1], @params[2]) wait(@params[2]) if @params[3] end end
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