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issues with my profile

My profile is acting very odd. The Mailbox is flashing and saying I have 1 unread message but doesn't have anything in there when I check it.. and It never stops flashing. I also cannot upload a new demo of my game that I am working on. The page simply doesn't change or upload the demo no matter how long I wait.

Is this a common issue or do I just have terrible luck?

Blades Of Arrayos

Unfortunately, my account seems to have an issue of some sort and won't let me update the demo, so I'll have to upload further demos (which I finally have an updated one, by the way!) to an alternate source. I will, however, post a link to the download for everyone!

Blades Of Arrayos

Heh, you flatter me! :)
I'm glad you enjoy my game!

Blades Of Arrayos

Are you talking about Norvale? Because if so, you have to finish the dungeon to get out. It kinda loops out for you. Don't worry, you'll get it. :)

Blades Of Arrayos

It's one I've been using for a while, so I'm not quite sure at this point.. But I think it came from a 'Tales of' game!

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How the character grows, what weapons/armor they can use, and what skills they have.
For example, Maverick, the Paladin, learns protective skills such as cover and provoke and has heavy armor and a shield to boost his defense.

World_Map.PNG

Oh it is! Gonna take a while. Lol

Blades Of Arrayos

@Noel - That's really odd.. I've never had that problem before. :/
@Psycho - Thanks! You'll have to play the new demos when they come out to see for yourself ;D

Blades Of Arrayos

That's exactly why I'm putting in the Mark Hunting feature! I'm glad someone understands. :p

And yes, actually, Kanetsugu has always been my online persona.I needed a Japanese-like name for the character, and it was the first that came to mind.. So I just went with it. Lol

Blades Of Arrayos

I'm glad that you're pleased with the game itself :)
And yeah, the demo does kinda just end after that boss fight, though it is still supposed to let you roam around and do side stuff still, so I'll have to check up on that.

I'll definitely be working on balancing out the gameplay in the future because I do agree that it starts out fairly easy. My only justification to that is that there was barely no tutorial at first, but now that there is, I better fix that!

By sequence breaking, do you mean the ability to basically skip certain parts of the game? That's what I got out of it, and either way, I just realized that is possible to do, so I ought to fix that up! :p
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