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Mica: Apoptosis

Hi I love your game even if I got a bit lost playing Micaiah. I cant figure out what I am missing to advance the story. I've cleaned the portrate, threatened Leone, the kitchen won't let me in, the doors to the guest rooms are locked, the wind in blowing in the balcony and I have spoke to a girl who's memeory is not working quite right. I know I am still missing something.

Mica: Apoptosis

Hi I love your game even if I got a bit lost playing Micaiah. I cant figure out what I am missing to advance the story. I've cleaned the portrate, threatened Leone, the kitchen won't let me in, the doors to the guest rooms are locked, the wind in blowing in the balcony and I have spoke to a girl who's memeory is not working quite right. I know I am still missing something.

Final Fantasy : Mystic Quest Remastered

Wow, Mystic Quest Legend. This sure does bring back memories, it was the first RPG I ever played. Full of just about every trope and clishe in existence it was great for beginers. I remember panicing when Kaeli left my party as I didn't know allies could do that. I also loved that there were actual battle animations, you didn't just hit the enemies and they died, these ones showed wounds and weakened. The second boss was a skeleton dinosaur who lost ribs and fell to the ground as you beat him up.

intro001.PNG

This is a very nice screen shot. Though I am wondering about the face pic. It is so far below the text and yet he has a perfectly strait line for the top of his hair, it looks like it was cut off so that the text box could fit yet he is no where near it.

TEBanner.png

This is quite a nice banner. I am trying to figure out what class the lady in the dress is she cirtainly looks interesting.

NiceView.png

I don't know why but this screen shot give me the sense of some of the old side scroling adventure games.

EpiQuest

In the first dungeon, if you go back to talk to the guy who asks you for a splint he will heal you but his picture remains on the screen even after you move to another map area. This is highly disconserting and makes it very hard to play the game as it takes up almost half the screen.

MenuX.png

This is a beautiful menu. So many differnt layers that you have managed to put together and still make it easy to read. I am especialy likeing the charactor levels at the bottom and the chest and demon numbers under the gold count. I was wondering where it says nine chests, is that the number of chests left on the level or the number of chests in total you have opened in the game, if its tha latter I might be better to also put a maximum number there, to keep people going back to look for hidden chests if they miss one.

Jelly School

I played the demo without using the super armour or weapon that was given. I found that the enemies were balenced quite well (except for the invincible slime which I did need that skill for) though I wanted to point out that there is a plaque that says the enemies on the purple tiles are more difficult and give better rewards then the rest. They don't. The plaque is a lie.
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