KHALICANVAS STUDIOS'S PROFILE

A hobbyist game developer from Bangladesh. These days I am less active here :3 please follow my work anywhere else it is convenient for you :3

YouTube: https://cutt.ly/ZmROcSm
Instagram: https://cutt.ly/HmYvwDX
Facebook: https://www.facebook.com/KhaliCanvasStudios
Itch.IO: https://khalicanvasstudios.itch.io/
Skill Hunter
Customize and REcustomize stats and skills

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Queries about AI for a turn based tactics game

Hello Community <3 I need your help once again :3

How to scale the AI difficulty?

Constraints due to the game mechanics:
a) Cannot give enemies hidden resources - the information is available to the player and the cheat will be glaringly obvious
b) Cannot give better stats to enemy units - the stats for every type of unit is pre-determined and fixed, similar to cards in Trading Card Games.

These are some of the ones I have thought of:
a) enemies are simply given better unit types for more difficulty
b) AI makes less optimum decision for less difficulty
c) AI sometimes makes random decisions for less difficulty

How to make the AI unpredictable?
If the AI is always using the optimum path, can it eventually become predictable? How to avoid such a scenario?

Thank you for reading :) and pre thanks for all replies :)

How to manage development?

Looking for a brief idea on how you all manage feature creeps, scope, adding new features and etc during game development. And a general idea on the overall workflow for your projects.

Hoping to find lots inputs and discussions so that I can get a good feel for the norm. Working on a very ambitious project (for me) and often struggle with these things.

Thanks for reading.

Is borrowing sprites like this legally okay? :3



Original is from the game wargroove. When spriting gets too hard for me, I start from a sprite that has the general mold of what I want to make. Then I keep on working on it till it turns into what I actually need. By the time I am done even I can't tell the "inspirations" unless I specifically remember them.

This time around the original sprite is so close to what I actually need. Now I am confused. Can I legally use the sprite on the right? Can I morally call it an original art work?

Design your own Open-World Game

Hello community. The casualness of this topic might fit this forum better. Working on a game project that will take several years to complete. I had a random thought to steal some ideas from you all.

What features and/or contents would your dream open world game have? Preferably nothing too absurd (eg: literally anything that can be done in real life can be done in the game) and more like things that we can imagine being implemented in modern games (eg: lots of optional boss battles, pets that are as customizable as the creatures from the game spore).

[UNITY] Seeking testers. Not a paid job.

I have been working on this project bit by bit for over a year now. I was hoping to work out the kinks and get some polish done, through closed beta testing before release. If you are interested please let me know. The link to the game profile can be found below.

https://rpgmaker.net/games/11115/

Issues with BBCode for Media Submission

I think something else was supposed to happen. But the Media tab on the game's profile just shows this: [youtube]https://youtu.be/WDpR5-aOJRA[/youtube] Game Profile Media link: [url=https://rpgmaker.net/games/11115/blog/21781/]Link[/url]

LOOKING FOR CLOSED BETA TESTERS

I would like some assistance, in the form of testers, to polish up everything. Looking for feedback on literally EVERYTHING.

Estimated completion = 80%
Playable = Fully
Commercial = Nope
Run time = A few minutes

Here is the current draft for the game summary:
"Amorphous is a top down beat em up arcade game. There are several different kinds of enemies who drop several different kinds of power ups. The goal of the game is to get the highest score possible before the player runs out of lives.

Features original art and sound assets."

Please comment for any details or queries. For now looking for two testers. Will go with whoever offers first. Thank you for reading :)

[UNITY] Looking for closed beta testers

I would like some assistance, in the form of testers, to polish up everything. Looking for feedback on literally EVERYTHING. This is not a paid position neither a commercial project.


Here is the game profile page: https://rpgmaker.net/games/11115/

Please comment for any details or queries. For now looking for two testers. Will go with whoever offers first. Thank you for reading :)

How do you guys go about picking fonts for you games? :3

Its something my heart is never content with. I have been trying to read up on font stuff. I still have no clue.

Minimum viable product for a trading card game

What would be the minimum viable product for any trading card game?

We can talk in terms of Heartstones if it makes the conversation easier. What would be the minimum viable product for Heartstones?