A hobbyist game developer from Bangladesh. These days I am less active here :3 please follow my work anywhere else it is convenient for you :3

Skill Hunter
Customize and REcustomize stats and skills


What could be some of the hardest decisions that kings might have had to make?

Research for a new game I am thinking of making.

[RMVX ACE] Eventing a quick time event

Walk me through the eventing of a quick time event. The player needs to press which ever button appears on screen like in the god of war series.

Thnak you.

[RMVX ACE] Need custom chipsets!

Love spriting, but not good at it and it takes too much time. Custom graphics are really appreciated in an rpgmaker game and I can see why. I was hoping to stock up on bunch of custom chipsets so that I can simply pick an appropriate chipset for what ever game I am working on at the moment.

Ofcourse I will give due credit and will even let you know when I do end up using your sprites.

So if you don't mind please send me your custom chipsets.

Thank you.

[RMVX ACE] Looking for lots and lots of sprite SETS

There are lots of sprites about, but can't seem to find custom sprite sets, complete with walls, characters, trees and whatnot. Don't expect to find one sprite set complete with everything such as the default vx ace sprite set. But would love to have access to lots and lots of sprite sets so that I could simply 'pick out' the perfect sets for whatever game I feel like making at the moment.

People don't seem to find the default graphics 'enticing' enough and I am not good at spriting and so trying to simply make custom graphics increases the production time by so much that I never get to release my games.

Thanks in advance.

[RMVX ACE] Yanfly Battle Engine Add-On: Enemy HP Bars. Special HP bar for boss

A boss hp bar as in the script below would work great

Been using multiple Yanfly scripts since the beginning. Would love to not have to switch scripts this late into the project. :/

[RMVX ACE] Trying to repeat a battle event every turn. Its not working.

Condition is set to

Turn No. 1+1*X

[RMVX ACE] Looking for ruby language tutorials

Tried googling. Each one seems slightly different especially the headers. None works in codeblocks. Majoring in Computer Science. Would like a tutorial that will work in oodeblocks and be extensive enough that I can learn it alongside my entire Computer Science major.

[RMVX ACE] How make average steps for encounter a constant?

You know how the steps on map properties are the average steps required for each encounter. I want it to be a constant instead. If its 10 then an enemy should appear after every 10 steps.

Expecting a script solution. Thank you.

When you the designers are players

What games do you play?
How do you play them to become better designers?
How many games do you beat?
In what difficulty to you play?
Do you usually quit after you have understood the game?

Basically curious to know every detail of your gaming habits.

[RMVX ACE] The perfect offence to deter people from over leveling

Working on a rpg. Before each level there is sign board before each stage with the recommended level and maximum level on it. Looking for an offensive work or name calling to deter people from grinding, such as maximum level 3 for loosers, sort of like the pink belt in one of the ninja gaiden games.

Now what would be the perfect work or name calling that is would not be too offensive but offensive enough.