KRIMSONKATT'S PROFILE

KrimsonKatt
Gamedev by sunlight, magical girl by moonlight
3326
Hey, the name's KrimsonKatt and I'm just a random catgirl surfing the interwebs. I am an indie game dev and have been developing games since 2014. I am the creator of the Chronicles of Chronicles Series which features over 50 planned projects made in multiple different media formats. I love playing video games, particularly platformers and RPGs, and my favorite series include Xenoblade, Kingdom Hearts, Hollow Knight, Persona/SMT, Fire Emblem, NieR, Bravely Default, Octopath, Kirby, Zelda, and Castlevania. I also like anime, manga, drawing, writing, comics, animated movies, marvel, music, etc. In other words, I'm a complete nerd. I have many games currently out and in the works. Here is a list of them:

Released Games
-Zero Gear Fighters
-Crypt Challenge
-Meteo Chronicles (Demo Ver)
-Chronicles: The Lost Page
-Elzakalas: Beyond the End (Demo Ver)
-Noel and the Tower of Doom

Games in Development
-Chronicles Meteorfall
-Crypt Challenge DX+

Planned Games
-Yume Nikki: Azure/Vermillion Re:Union (Adventure)
-Spirit Roamer (RPG)
-Lost Anima (RPG. finished ver of SS/DAO)
-Chronicles Genesis (RTS/RPG)
-Chronicles Tactics: Realms of the Unreal (TRPG)
-Chronicles Calamity (RPG, inspired by FF8)
-Chronicles Calamity: Chronosapience (DLC)
-Chronicles: A Buried Tome (SH)
-Chronicles II: Zero Gear Saga (RPG, 1st remake of ZGF)
-Chronicles II: Trail of Blood (DLC)
-Zero Gear Fighters ReBorn (RPG, 2nd remake of ZGF)
-Chronicles III: Ascension (RPG, 1st remake of DA)
-Zero Gear Fighters 2: ReAscension (RPG, 2nd remake of DA)
-Chronicles: The Last Dragon's Elegy (EP/ARPG)
-Chronicles: The Last Dragon's Elegy - Definitive Edition (DLC)
-Chronicles: The Last Dragon's Elegy - Dark God of Destruction (Premium DLC)
-The Last Dragon's Elegy (Movie)
-Chronicles Black (RPG, inspired by SMT)
-Chronicles: Dark Conquest (RPG)
-Chronicles Leigonfall (RPG/SEU)
-Bioplasm (EP/ARPG)
-Generic Quest: A Realm Reborn (RPG)
-Chronicles Rebellion (EP/ARPG, inspired by MMZX)
-Chronicles: Grimoire of the Grail (RPG)
-Reflective Dreams (RPG, inspired by Persona)
-Chronicles VR: Abyssal Song (VRRPG)
-Chronicles VR: Sylvian Melody (VRRPG)
-Chronicles Tactics: Convergence (TRPG)
-Imprisoned Chain (Survival RPG)
-Chronicles: The Memory of Memes (RPG)
-133: Countdown to Destruction (AP)
-THE END OF CHRONICLES (ARPG)

I hope you enjoy playing my games!
Chronicles: The Lost Pag...
A tale lost to the sands...

Search

Filter

Meteo Chronicles (Demo)

@LadyXena The bug is now fixed in the latest version, 1.1.4. You should now be able to play past the point where you became stuck. Apparently it was an issue where the cutscene event was accidently labeled as a "action button" trigger instead of a "autoplay" one. Sorry about that! I should be fixed now though. Just transfer your save and you should be fine.

Meteo Chronicles (Demo)

@blackassassin7 I don't know what the problem is. I've gone through that cutscene countless times and can't find anything wrong with it, especially anything having to do with equipment slots. Maybe it has to do with the skill slots for Astos? I'm not sure how to fix this issue...

Meteo Chronicles (Demo)

I'm in the process of fixing that right now. Apparently I accidentally deleted Yanfly Core Engine from the plugin list which caused the entire game to become unplayable. Oops! Exporting the files right now. The fix should be out in 15 minutes or so.'

Edit: Fixed!

Meteo Chronicles (Demo)

Thanks for the tips! I'll definitely credit both of you in the credits now for all your help in bugfixing. I'll be working on the fixes right away. Thank you so much!

Meteo Chronicles (Demo)

I've already fixed the thief glitch thing. It was a move routes issue, and It's fixed now in the latest update. About the other glitch with the subclasses, I'm pretty sure it was caused because when you obtain the second seal you unlock all those other classes which before you didn't there. It's weird how the game doesn't separate the classes from main and sub, and I have no idea how to fix that as I'm pretty sure messing with Yanfly's code or even making an add-on would be against his TOS.

Meteo Chronicles (Demo)

I am working on it. I've already fixed the three animus glitch in 1.0.6. You still aren't able to learn the skills even after updating because an event played in the background every time you exited the shop to see if you bought the animus. If you did, it would mark that animus as obtained, play a short cutscene, and then activate a switch that would allow you to learn the new skills. There was a glitch in the eventing where the event would play for random items other than the animus you just obtained, causing problems. Since you cann no longer access the shop after buying all three, the activation event cannot play even after updating your save and you are locked out of some major game content later on that requires all 12 scions.

For the other glitches, I'm in the process of fixing the sword stolen scene, and once again, the boulders in East Graape will not open up until the end of chapter 8. It is not a glitch for the boulders to be there, and the quest is available to start early on order to remind you to head back there later once the game says that new areas have opened up. Finally, I'll look at the dialogue again at the beginning of the East Graape quest again to change it if Stacy and/or Zenith are not in the party yet. I am also working on adding collision to certain tiles late-game in Ozma Keep and Castle Naughtmare. Thanks for informing me of these glitches. I will go and fix them right away.

@Mimella You get Jeht in Chapter 7 after defeating Baron Ozma right after someone important leaves the party. Chapter 5 is the longest chapter in the game with it basically being 4 chapters in 1. (Chapter 5, 5-1, 5-2, and 5-3) Chapter 6 is where you defeat Baron Ozma, Chapter 7 is the chapter where Jeht is introduced, Chapter 8 is where you try to rescue someone important, and after that is the endgame where you gain access to the bonus dungeons such as the cave north of East Graape (Frozen Crypt) and can take on the final dungeon and bosses. Just to let you know.

Meteo Chronicles (Demo)

Thanks for the feedback. I'll update the game accordingly. Finding glitches within my game is super time-consuming and takes forever, and I've already played though the beginning of my game 30+ times and I don't want to keep doing it. So I'm basically having the the community bug test for me lol.

@BlackAssassin7 I think that's the reason why the glitches aren't fixed. Because you keep transferring your save file to later versions and since some things are already pre-loaded, including glitches, they will not be fixed even if you updated the game. Also, about your questions. If you collect the secret evidence in the Magitek Gardens, you will not have to collect the other three pieces of evidence as they will no longer be of any use.

However, they are required for a 100% item log, so keep that in mind. To pass the barriers in Magitek Gardens, you must defeat a certain number of Slaughternaughts or Murder Golems to progress past the barriers. I don't think you ever mentioned the slab in Ari Caverns before, but I'll go and fix that right away. The golden chest in Aetheria Castle holds an ultimate weapon for Stacy, which can only be opened once you reach Lv.80 with her. Therefore, you are able to interact with the chest as many times as you like until you are the appropriate level. I'll check out that chest again anyways. Thanks.

Also, sorry about audio files and other things missing. That's mainly due to me using "remove all unused files" when exporting. Since some of those files are used in plugins and not the database, it does not carry over those files for some reason.

Finally, the rocks in the cave to the north of East Graape will not disappear until you have completed Chapter 8 and entered the endgame. This is to prevent players from going into the bonus dungeon Frozen Crypt before they're supposed to.

@Marrend No, it is not possible to skip chapter 1 and 2 by leaving Ari Caverns after obtaining the raft. The guards in Banna will not let you pass unless you have reached all the story flags required, even after you've obtained the raft.

@Quackadoos I'm glad you enjoyed my game as much as you did. It's strange that subclasses don't work as of now. I'll try looking into it. And yes, I'm using these current versions to have people playtest the game for me as I despise playtesting myself with a passion and I can't exactly get my friends and family to help because 1: I have no friends 2: My brother is the only one that even plays videogames or RPGs for that matter 3: Covid, in general, and 4: my family won't exactly approve of my game content. (IE, the implied sex scene, Jeht, the East Graape sidequest, Koros' arc, ect)

I marked the game as complete because the game is complete from a development standpoint, but not from a bug-testing standpoint. I also wanted to finally get the game out and meet my release date since I've already delayed the game like 7 times. The game was originally supposed to release September 2020. It instead released Febuary 2021. The game was already finished and fully playable as shown with your comment, so why should I delay it again because it's glitchy as all heck? I was also getting tired of working on the game project endlessly and wanted to begin something new, so I released it as is and plan to have other people's feedback help me in bugtesting as I'm too lazy to do it myself and it just isn't fun at all. Sorry about that.

Thanks for all of your comments and support. I'll be sure to put your feedback to use and fix the remaining glitches that still plague this game. Sorry I was a day late in responding to all this traffic. The site was ultra-glitched due to April Fools with some dumb prank where RMN was apparently "merging with MySpace" and all the links didn't work. Stay safe everyone!

Meteo Chronicles (Demo)

@BlackAssassin7 I have a couple explanations on why things may have gone wrong on your end.

1: You're playing an older version (such as 0.7) that is a lot more buggy than the current version. (1.0.5)

2: In West Graape, I actually have two alternate maps for the same area due to the area changing slightly if you completed a sidequest in Aetheria or not. If you completed it, you would be brought to the normal West Graape, but if you didn't complete the sidequest, you would be brought to an alternate version of West Graape that lacks one of the shops located there in the normal version. Since I have to create every scene on that map twice, some issues may arise with me accidently neglecting the alternate west grappe, leading to issues. If any issues did exist however, they are fixed now.

3: An for the reason why the game crashed once Amon started walking, it could be that an NPC blocked his path, causing the game to softlock. Also in the newest update, I have changed it so NPCs in that town do not wander, which will allow Amon to walk his regular path.

Thanks for the info. The new update with bugfixes will release later today.

Meteo Chronicles (Demo)

@BlackAssassin7 Okay. I'm currently working on a fix. However, when I go into my game's files onto that scene, I can't seem to find anything wrong with it? Can you please give more detail on what the crash looked like and exactly what happened immediately before the crash? Did any characters move? Did the game crash because a music track couldn't be loaded? Please give more information, as I could not find any problems directly following the dialogue. (move routes are correct, player character is made invisible and can be moved through, map collision is not an issue, ect) Thank you.

@Mimella Thanks for the info. I'll get working on fixing those issues right away.

Meteo Chronicles (Demo)

I fixed the glitches you told me of. This is just part of the playtesting process. Thanks for playing through the game for me and finding all the bugs. Really appreciate it.