KYLAILA'S PROFILE

Love in all things.

Green Dragon
Red Dragon
Golden Dragon
Blue Dragon
Black Dragon
Royal Blue Dragon
Rainbow Dragon
Rainbow Dragon V.2
Shadow and Light Dragon (small)

"If you ever plan on taking over the planet with your dragon army, know that you have my full support XD"
karins_soulkeeper

A general guideline to my review ratings:

0.5 - 2 = meh
2.5 - 3.5 = decent, if flawed / polished, but boring
4 - 5 = naisu
Sorceress to Be
A dragon sorceress comes to an amusement park

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I gave Etrian Odyssey I the old college try. I've got a love/hate relationship with it.

author=Craze
Kylaila, consider Labyrinth of Refrain: Coven of Dusk. i haven't played it yet but everybody i know who has loves it

(...)

Do you or Unity happen to know what the dialogue is like in the game? Also, does it pop up mid-dungeon a lot?

Thanks for the shout-out, btw, that is indeed one I have been looking at for a while. :) Too bad you didn't play it yourself in full.., I am so curious if they do things to annoy you while yer crawling in peace. So far it seems it's the only one available for switch that's worth it.

The problem for me is that it's NIS doing it. I love 'em, but subtle atmosphere isn't their forte, nor is mechanical simplicity/elegance. I play those for the funsies, not for the atmosphere. But it's the atmosphere I crave here. (I did pick up one NISA published on PC, Stranger of Sword City - and it suffers from incompetent dialogue amidst a decent story - I'd be worried to find that elsewhere. It's decent overall, but not quite what I crave. Still helps. On another note, I must've lost my copy of the Dark Spire somewhere and that's FGHFGH).

I will prolly snag it if I ever see it for cheap.

Edit: They have a demo? Welp ahah. That sounds like a good idea to check out LOL
Thanks Uni : )

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Merry Christmas : )

I gave Etrian Odyssey I the old college try. I've got a love/hate relationship with it.

You later get warp points (additionally to hidden short cuts that significantly reduce the time to go through stuff).
Other than that.. it's kinda part of the experience of seeing how well you can plot out your journey and head back in time/get cocky to reach the next big short cut or warp point. I think they make backtracking a bit nicer, but it's still there for sure.

Glad the series is getting some attention tho : D
Love/hate for you.. Love love for me <3 chill times

@Gourd: You do! It also works really well and saves you some time (such as you stepping into every obvious trap just to record it). It's nifty fun.


: ( I only wish I had more Etrian Odyssey like experiences. 3 is too expensive to pick up now (woe is me), and I don't own a 3DS no more. (well it was years ago) .. I played IV but none of the remasters. IV was neat (and you could speed up animations to be super smooth <3)
I've been looking into PC stuff but they can't nail the dungeon experience or chill vibes. PLZ EO FOR SWITCH PLZZZZZ
Maybe I need to replay *ponders*

Hello!

Lovely to have you here! :D
(also that avatar is hmmM! delicious)

I'm sure you'll have fun and make some friends. Maybe even games. It's neat.

We're recording another podcast soon! Anything you want to ask zDS, Housekeeping, and visitorsfromdreams?

Plz sing "all i want for christmas is you"

Why so many devs like to make the beginning of their game as hard as possible? It just makes it hard for players to want to play your game. Save the hard parts for later, when they are actually invested in it!

*ponders* I never had that issue in most Atlus games (and EO) but then I am me.
I will say the main-series SMT games have deliberately challenging encounters from the start, mainly because you can't switch the difficulty once locked in. And I appreciate knowing what you are in for while you can still go back (is not too difficult either tho). I'd been replaying Nocturne and I actually had to reload a few times because missing on the first enemies made me die in hard mode, haha. I double checked out of curiosity, and that would not really happen in normal difficulty - you can take like, double the amount of hits. It didn't really waste much time, either. We're talking a few minutes until you actually can just smoothly continue and build a party that'll spread out hits.

The other side is how that is achieved mechanically.. I mean, Oblivion and such start out reeeelatively uh .. well they start like a challenge and then become cardboard. That happens in a LOT of games, simply because you get more tools and powers but no real challenge to follow it (and no.. longer HP bars/fights do not count for me if they are boring easy). THAT kind is a mechanical trap. It happens in a lot of games, sadly.

That said, having no time to get used to your arsenal is generally a bad thing - and that's also where devs might miss it. THEY know all the ins and outs playing and re-playing from the start. The player probably will not. (the above Nocturne didn't make you fail because you didn't you use non-existent spells/tricks incorrectly at the start. that starts building up)
If the rest of the game is easy, or it's actually easy once you understand the base system... then.. it's just a poor reflection of the game's essence at the start.
If all of the game is meant to be a challenge, it can be just right - but even then learning curve is key. Furi is a great example. Going back to beaten bosses, especially the first one, it feels super easy - but it was a big challenge at first and taught you the basics. Then you add more and more and some variations in focus (gun vs blade etc.) to give each boss a distinct feel and tactic in beating. But then it's more action-y to begin with and a different genre soo : D

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Just doing some add-on things, it will be ready on time tho, duncha worry : )

Edit: Ready!

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I am late with the update, but I added some more specific suggestions.
Also uhm. Yeah, we can do this : D

Virgo vs. the Zodiac is out! And it's great : D

I would make an 'is that a challenge?' joke, but you could take on a lot of people, I am sure.

You also didn't say all Virgos. Still a bold statement.

Virgo vs. the Zodiac is out! And it's great : D

I mean, it's pretty fresh out. The combat system got a massive update. Will see how it plays out~