I don't want to finish my game because I'll miss it.


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That's an easy fix. Immediately start work on the sequel!
Or you can do what most first time devs do, start on the sequel before you finish the first dungeon of your first ever game ever!
If the sequel is not possible then make a prequel.
Guardian of the Description Thread
I dunno. Having the experience of having a complete game under your belt isn't something to sneeze at. Even if the game isn't any good, you likely learned something while making it.
I totally understand. I worked on a game intensely for almost three years, and I still miss it. I miss the process of making it, of thinking about it. I miss the characters, I miss caring about it. It is painful.

I'm finishing another game right now and having the same feeling.

Just try and learn to enjoy the missing.
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