I enjoy playing and creating games (mostly RPGs) and have a love of story and characterisation above graphics. I've been into RM* since '96 and have used all makers - started on the PSX makers, found and used a patched version of the SNES RM, then moved to RM95. When I found RM2K I finally decided to join some forums and I've been a part of the community ever since.

Absolute Justice

Site last broken: 7th January, 2017
Before that: 24th May 2016
Wolf and Kid
Save your best friend, a wolf.




Top left wall is missing a tile of height.

[RMMV] Silver King Project

3 - Events with self switches. Events can show a tile graphic for each page (and that visual can be changed using move event command). Just slap the tiles you want to change the visual of on a sprite sheet and then use switches (or variables) to change between the particular tile you want shown with the event. Easy.

4 - Sprites and events. You can recolour the sprite's hair to slowly shift colour and at certain points in the game use the 'change hero' event command to change which sprite is referenced for the hero. If you want it based less on plot points and more on time spent in the game, you can use variables to track time instead and use a common event to change the sprite using conditional branches that check the variable that is keeping track of time.

5 - sprites can be set to transparent...

May 1st 2019

The gamejolt site isn't working for me anymore

Well, there's being blunt and then there's insulting people.

Rule - don't insult people.

How Did You Play?

Well, actually, I'd recommend more to have them be morally ambiguous instead. The saving of the theif was a hard choice because you could see how both sides were in the right and wrong, but if it had been a bit more balanced in judgement (being locked up in their prison for life, for example) or there was the option of having met a friendly centaur before (thus giving the idea that you could get one on your side instead) then I would have sided with them.

Choices that aren't fully good or evil are a better way to go, I think. That way the player doesn't deliberately ignore a path just because it's bad. Also, some of the choices seemed very out of character for our hedge knight to want to do (that is, like killing people's sheep or not saving someone in trouble).

That's another reason why I did most of the 'good' stuff - because it seemed more logical for the knight not to do bad stuff when he was spouting off about honour and doing good deeds. It broke the narrative a bit to expect him to go "eh, fuck that other knight, let's leave him" or to go around killing peasants' livestock.

What to do if your Game Submission is denied/pending

Yeah, I probably will, since it also has hate speech in it. Thanks for the heads-up on that!

How Did You Play?

1) No. I was a good person.

2) Yes, I did via sneaking game.

3) Bhakul Cathedral:
A. No, he was gone by the time I had one.
B. Yes
C. IDK, I beat the boss?

4) The Dark Forest: I did and helped.

5) Winberg Hall:
A. No. I'm a good person.
B. I told him to get his ass back to his family.

6) Yes and yes, but I regret it.

7) Not quite there yet but I'm hoping I will!


For the sprites you might need to set them out in the usual 2k/3 style or they won't work. They also need to be the proper size. Grab one of the RTP charasets and use it as a base on how to set the sprites out properly so they animate correctly.

Also, as narcodis said, you might need to change the images to be 8-bit png files.

Upcoming Changes in Complete Demo Greenlands What Version

Looking forward to it!