LIBERTY'S PROFILE

I enjoy playing and creating games (mostly RPGs) and have a love of story and characterisation above graphics. I've been into RM* since '96 and have used all makers - started on the PSX makers, found and used a patched version of the SNES RM, then moved to RM95. When I found RM2K I finally decided to join some forums and I've been a part of the community ever since.

Absolute Justice

Site last broken: 7th January, 2017
Before that: 24th May 2016
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Wolf and Kid
Save your best friend, a wolf.

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*Treasure
The tutorial blurb looks great. Nice and simple but with the information you need most. ^.^

DOING IT! - WEEK FOUR

Not to worry, it's the little work-arounds that can get you inspired and excited sometimes, narcodis. ^.^

As for me, I'm currently implementing a system in RealmS where Narissa can fletch her own arrows as long as she has the right materials. It won't be too complicated - around three or four arrow types in all (and a 'Wonky arrow' as a failure) but it will add a little more to her abilities as the arrows give different strengths/weaknesses. It'll be a case of 'this many', with randomised failure amounts and then adding the arrow type in question. Failures will depend on how good her fletching skill is.

And on the topic of wonky arrows, (XP) I'm making a little code where if said failed arrows hit the enemy (15-20% chance) it will be inflicted with 'Reassess', a condition that allows the monster to think about whether or not it's a good idea to continue fighting someone so lucky (lasts about two-four turns and has a 20% or less chance of the monster fleeing). It'll all be a case of variable checking monster intelligence and randomization.

Marrend - I've got something like that in RealmS, but instead of only three choices, there's about nine and all have varying strength. There's also no dialogue clues - you have to pay attention to the changes in sprites to guess what type of attack/defence/etc they're going to use. Those duels will be longer than usual RPS duels, so there'll be time to 'learn' the differences between sprites. That said, there'll only be four duels in RealmS - one for each main character, so yeah.

Oh and I love the look of that battle system TDS.

DOING IT! - WEEK FOUR

DOING IT!

Week the fourth.

DOING IT! is a community event ran each week where a prompt is given and those who wish to fulfill it post their work here. It is entirely optional, you may join at any time - even after a week has finished. Feel free to post as many pieces as you like. Feedback is encouraged.

DETAILED EXPLANATION/QUESTIONS/SUGGESTIONS HERE

RULES
- Post your work in the thread, preferably with some small explanation about it. Whether that be about any troubles you had fulfilling the prompt, how you went about it or how you think it turned out is up to you.
- Feedback is highly encouraged, but optional. No flaming please. Constructional critique is preferred. If you see a piece without feedback, consider leaving even a line about it. Keep feedback polite.
- Keep posts on/in topic. Try not to get too off-track, please.
- "Borrowing". As these threads may include both original graphical and musical creations please ask the creators instead of just adding them to your 'collections'. If authors don't mind adding full works, go ahead, but partial works are also encouraged. If someone states in their post that they do not want their work used, please try to refrain yourself from grabbing with your grubby hands. It makes you look like a fool and a thief when others' point it out. People have been given bad reputations and ostracized from communities for doing this.
- You may add to this topic at any time. A link to this and the other weekly topics to come will be added to the main topic each week. Feel free to add new work to any of them at any time.

If you have any questions, suggestions or ideas for prompts please see the
original thread.


ENJOY YOURSELVES!

PROMPT: INTO SCRIPTION
For this week, let's talk scripts and codes. Anything about them, whether it's a simple day/night system in RM2K/3, your new battle script for VX and XP or that new C++ script you just wrote up for some other maker. Let's get our scription scripts on!


Go forth and create!

Previous Topics
WEEK FOUR: INTO SCRIPTION

betterthanbefore.png

They do stick out a bit don't they? Maybe I'll fiddle with them a bit. I'm not too happy with the 'salmon' trees and the brown seem to meld with the path a bit too much for my liking.

EDIT: Consider them 'fiddled' with.

Video thread!

post=140544
My name is Gato I have metal joints
Beat me up and get silver points


It is! It is! Gato is awesome. ^.^

As is Figaro's Aria!

What are you working on now?

Flowers and maps. And still trying to find a diagonal water spray. I thought I was on to something earlier, but it turned out to be a bust. >.<

how do you cheat

Get RM2K3.
Open RM2K3.
Hit the 'Open existing project' button. (Project/open project)
Go to where you saved the game folder.
Choose 'x' game.
Open.


Cheating takes the fun out of most games and can ruin others. You have been warned.

Oh, and some games are locked against editing, too.

How many five year old could you take in a fight?

19 kids and 27 oldies. But the thing is, that'd be at the same time. YEAH!

(It's funny because I'm nicer to the elderly than kids. ^.^)

DOING IT ~ WEEK THREE

Princess Meliel

Losing her mother at a young age has made Meliel a quiet-spoken, gentle creature whose general personality is rather glum and pessimistic. Though proud of her ancestry, she's no leader, nor is she strong willed or opinionated. In fact she's fairly gullible and easily swayed, and though she has a kind heart, she is quite selfish.
Her reaction to becoming Queen after her fathers' death is that of annoyed acceptance - she realizes there is nothing she can do to prevent it, though she really just wishes that the world (in general) would just leave her to her daydreams. In fact, she is passively against any action to take back the capital, going so far as to resist Clarissa's help by keeping up a stubborn silence and uncharacteristically willful defiance, which in the end leads to her untimely death.


Jenk

The son of a warrior and priest, Jenk followed in his mother's footsteps and began honing his fighting skills at a young age. After the death of his parents in a foresting accident he loses the track for a while and begins to
drink heavily and does odd jobs for money.
He meets Imeldra on a simple quest and she takes a liking to the joker which he returns. A few days later he'd drunk her allowance, given her plenty of loving and lies about his magical feats... as well as a bonus in the womb. She leaves and he disappears on one of his missions.
Many years pass to find him as a general in the king's army... which has just been obliterated by Imeldra's and his son. Discouraged, he meets a seer who tells him that he must take responsibility for his actions. He goes to Imeldra's castle where he witnesses the death of his son. Swearing on the life of his son that he will destroy all vestiges of his past life, he sets out to kill Imeldra. Doing so, he buries her and their son together before taking his own life, contemplating the uselessness of his situation and that perhaps it would be best if Imeldra's plan had worked after all.


Ewan Hardsgrove

As a lad Ewan was a carpenter and woodsman. As he grew older he put his strength to use fighting monsters in the nearby forests and travelling to Selva as a merchant of monster goods. Having never found time for a wife, he eventually settled down as a teacher at the local orphanage/school. There he teaches woodcraft, fighting and general carpentry to all that wish to learn.
A quiet man, he is not particularly close to anyone, though many spinsters, widows and single women consider him to be communal ogle property. Ironically, he considers himself to be fairly close to most of the students under his care, though only a few (including Narissa) reciprocate the feeling.
He and Master Greym are usually at odds about how to look after some of the more willful children, though they both tend to agree that Narissa is a bit too outgoing for her own good.


Hilda 'Cook' Maqueesh

Hilda, though commonly called Cook by all that know her, is the chef of the Greystone Bridge Inn, on the western shore of the Greystone River, east of Selva. Usually a quiet place, she nonetheless knows all the travelers that go to and from Selva. She's quite happy and generous and only too glad to give assistance when it's necessary. She has a rather large crush on Sir Ewan, the woodcraft/fight teacher from Louva and is quite happy to tell her customers all about him whether they want to know or not.


Ink Mayery

The manservant of Lord Tetteli, he's really quite a ditz and loves hearing his own voice. Though annoying to his employer most of the time due to his incompetence and over-flowery speech, he is a genius at number-crunching and dealing with other lords - which is probably the only reason Lord Tetteli keeps him on. He's really a nice guy all in all, but he tends to come off as a bit boorish and holier-than-thou at times, which makes him his own worst enemy when trying to make friends that aren't noble.
For a guy that likes to talk about himself, he really doesn't say much about his history. In fact, any history prior to his employment for Lord Tetteli is unknown except for the fact that he traveled from the continent to take up said post.