LIBERTY'S PROFILE

I enjoy playing and creating games (mostly RPGs) and have a love of story and characterisation above graphics. I've been into RM* since '96 and have used all makers - started on the PSX makers, found and used a patched version of the SNES RM, then moved to RM95. When I found RM2K I finally decided to join some forums and I've been a part of the community ever since.

Absolute Justice

Site last broken: 7th January, 2017
Before that: 24th May 2016
http://pile.randimg.net/1/120/92579/Katt.png
Wolf and Kid
Save your best friend, a wolf.

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New Gameplay Video

You need to use this kind of format inside youtube tags:
https://www.youtube.com/watch?v=mdS2xj0br34
If the link isn't like that then it won't work. I edited the link for you so that it would work, but next time use the proper link and it should be fine.
>.<)b

Stricken Trailer

To have videos work on RMN you need to use the link that looks like this: https://www.youtube.com/watch?v=GiQ1_ZeGDcM

Otherwise it just won't show up at all.

Hospital Side First Look

Video isn't working. You need to use a particular link in order to get them to work. That link being one like this: https://www.youtube.com/watch?v=s2oQSoMhLxA
If your link looks different then it won't work with our youtube tags.

Incitement 3 Trailer

You might want to fix the video tags. Make sure they use the link setup like so: https://www.youtube.com/watch?v=kI90tMJwTMQ - in between two youtube tags

Why are games like this commercial?

If you want people to put money towards a game, you have to show that the game will be worth it in some way. If a demo is bad, then the person playing it has every right to say so, and to encourage others to stay away.

Instead of releasing a bad demo and then blaming the possible consumer, take your time to release a demo to make them want to play the game. Acting as though people don't have a right to say x or y just because the game isn't finished, is stupid.

They played what you offered - they have every right to point out the issues currently existing in the game.

If you want to blame someone for people pointing out that it is, in their opinion, crap, then blame yourself for not properly presenting your game to them.

Things the player can blame you for:
- Bugs. When you release a product you can absolutely be blamed for bugs. You're human, sure, but you still made the mistakes and you still have to own up to them instead of whining and saying "oh, but everyone makes mistakes".
- Optional content that is boring to get. People like free stuff, they will spend hours grinding to get a 1% drop if you design that, so don't fucking design shit like that! Don't give them optional stuff for learning how to play your game or make your tutorials non-boring so that experienced players can go through it without feeling talked down to so they can get the goodies too. Cutting part of your players out of a prize is bad game design.
- A shit demo. Don't release a demo that is shit if it doesn't accurately represent the end product of a commercial game. Wait until it does and then release it. Don't cry about how changes are going to be made - people play demos to get a feel for how a game will be. They don't play it so that you can say "oh, of course everything in it is going to change".

There is no use to play a demo where everything changes because it is not a representation of what you're selling.


People are allowed to play whatever the fuck they want.

They can also have a say on it if they want. Every place you put that demo there will be people trying it and giving their opinions. If it's a crap demo they'll say so - you can't tell them not to, else why even release a demo? The idea is to get feedback, to generate hype, to show what you're making. If your demo is
- not for feedback;
- doesn't accurately show what the game is like to generate the correct kind of hype and;
- doesn't show what you're making;
then why does it exist? Are people supposed to just say "Oh, nice RTP you have there with default battle system." No. No, they aren't. They're supposed to say "This is good, this is bad, I want/don't want to play this when it's complete, this is/isn't worth a purchase." and things of the like.

Maybe, if you can't deal with the idea of criticism, and legit criticism at that, you shouldn't be selling a game that is currently shown to be quite subpar. Wait until you actually have something closer to the sale product to show so people get the right idea about the game and what it is supposed to be like, rather than shitting on peoples' genuine opinions of the current demo you've put forth as a representation of your game.

If they don't get the right idea about what your game will be like when it's for sale, that's your fault, not theirs, and it's on you to bear the blame.

Let's Try Temple Eclipse

Good to hear. I only took a glancing look at the description before playing (I got the general idea from when it got accepted) so I was a little dusty on the details. I'll change the credits to reflect the whole team (sorry about that).

I wasn't sure what it was going to be like when I started so fully intended an LP but once I realised it was still a bit rusty in areas I changed the 'tone' to that of an LT instead. That said, it shows promise so far and I'll definitely give it another shot when it's done!

Let's Play: Skill Hunter (Demo)

It does say something that you got annoyed at the frequency of battles. There are ways to change the formula for random battles so they aren't a hassle. Saiten should look into them! ^.^

Let's Rage at Born Under the Rain {1 of 3}

;.; BECAUSE I WANT THE BADGES AND THUS NEEDED TO PLAY THE GAME TO REVIEW THE GAME AND FIGURED I'D LP IT AT THE SAME TIME TO MAKE IT FASTER.


I am working on the game though. No fret. I just needed a break. (In fact, in part 4/5 when I got very, very frustrated I went and gammak'd to cool down.)

FF7

Putting this link in the youtube tags would show the video on the page.
[youtube]Link here[/youtube]

The beginning of Sorcelleria

You need to use a link like this one for the tags to work: https://www.youtube.com/watch?v=KdnrovbOY4A