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The site owner spouts white supremacist garbage and the mods react to my concerns by laughing at me. I'm not going to put up with a toxic community like this anymore.

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Five points of designing a boss

1. Players can respond to Paralysis in Pokémon in the following ways (which often is prevention rather than cure):
-Let something take it that's already slow which won't be hindered as much
-Send in something immune to paralysis (like an Electric-Type)
-Use Magic Coat to deflect non-attacking paralysis moves
-Hide behind a substitute

-Let the afflicted Pokémon use Rest or Refresh
-Let a teammate use Heal Bell, Aromatherapy, Healing Wish or Lunar Dance

2. Even worse is when a game has 1v1 fights that include skills that stun the enemy for one round with no other effect - thanks for wasting time, game!

Five points of designing a boss

" if the player plays the game utterly perfectly, making absolutely no errors, he or she should succeed." - I think that the inverse must also be given: "If the player makes no correct decision at any point, he or she should fail." Many RNG heavy games expect people to grind, which is often possible to a point where nothing the boss does matters in the slightest.

Five Strategies for Better Game-Making

A story about a tyrannical king and the brave men and women who rebel against him is probably going to be a lot more interesting if it turns out the King isn't actually plotting to release a demon lord with generically evil motives who will kill said king on the spot and take over his role as villain.


Just quoting this because something similar to this appeared in Fable 3 (with the same failness as you mentioned). Slightly different then the example, but it fits. And said super-villian (The Creeper) makes Cloud N' Candy look badass.

What Kurt Vonnegut Can Tell You About Game Design

@WolfCoder: It's only bad when it's enforced - even in a game that doesn't require grinding, you can still do it anyway.

What Kurt Vonnegut Can Tell You About Game Design

@WolfCoder: It's only bad when it's enforced - even in a game that doesn't require grinding, you can still do it anyway.
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