LOCKEZ'S PROFILE

LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
The Unofficial Squaresoft MUD is a free online game based on the worlds and combat systems of your favorite Squaresoft games. UOSSMUD includes job trees from FFT and FF5, advanced classes from multiple other Square games, and worlds based extremely accurately upon Chrono Trigger, Secret of Mana, and Final Fantasies 5, 6, and 7. Travel through the original worlds and experience events that mirror those of the original games in an online, multiplayer format.

If a large, highly customized MUD, now over 10 years old and still being expanded, with a job system and worlds based on some of the most popular console RPGs seems interesting to you, feel free to log on and check it out. Visit uossmud.sandwich.net for information about logging on.
Born Under the Rain
Why does the jackal run from the rain?

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Patch 3.0 Update Notes

Honestly, I didn't expect this update to actually happen. Awesome that it did.

i'm alive

I would definitely be interested in hearing updates to this game.

Whu?

Switching the engine is the same thing as abandoning the project

The Return

CSS can't be copyrighted either, you dip. Reuse of CSS and HTML is an industry-wide practice in web design. That's like accusing someone of ripping you off because they took the same directions to work as you.

The Return

I mean, names, ideas, and edits of public RTP resources are not proprietary. Anyone can use those if they want, you don't have a right to stop them. That's not how copyright works. Those aren't yours. The RTP belongs to Degica regardless of anyone's minor edits, and ideas can never belong to anyone.

Plus, this is a community and we are all working our hardest at making each other's games better. That's why we're all here. If someone wants to use your stuff, you should absolutely let them, and be proud that what you made was good enough for someone else to think it would be useful to them.

Alex Mattson's LP

This is what happens when your computer has less processing power than a Super Nintendo.

It's tolerable from episode 3 onward if you watch it at 1.25x speed.

Taking Criticism

This basically summarizes one of the main things I dislike about level scaling. Rubberbanding in general, of any type, is super obnoxious because it prevents players from feeling like they're getting better, but level scaling specifically makes it so they actually become worse and worse the more they play the game and the better they try to get.

Increasing the game difficulty based on the things the player has accomplished instead of based on how long they've been playing has always made vastly more sense to me.

Revive the Dead

Hello, have a video teaser. No gameplay, but at least it's something.

Revive the Dead

Looking similar was precisely the goal. I really liked those old brown walls, and probably spent a little too long trying to make the new ones have the same patchy water-stained feel.