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Twell: Sword of Light
Discover the world of Twell in this new adventure.

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Looking for artist who can create a world map

Hi!

As the subject may suggest, I'm looking for someone who can draw a world map for my upcoming game Twell: Sword of Light. It has to be a map in your own drawing style. I can deliver the full world map in one image where you can see every map of the world. I can also send you the Photoshop file so you can play around with the separate images.

It's a big world overall but you don't have to draw it all in full detail. I also have a small description for it but I think the image itself says a lot.

Send me PM with your portfolio and your price and ask me your questions if you want. Your name will of course be mentioned in the game.

[RMXP] Working with Dropbox

I was wondering, is it possible to edit your game from Dropbox. Some people are working with several computers so it would be helpful to work from Dropbox. But I wonder if that's safe.

I'm working with RMXP so does anyone has experience with loading and saving directly from Dropbox?

[RMXP] Looking for paid musician

I'm looking for a musician that likes to work on my new project Twell: Sword of Light. This project is long in development so it's a serious project to be a part on. It's long from done but I'm working on it, as much as I can.

Please, send me a message with some examples of your portfolio and name your price. It's paid work, of course.

[RMXP] Game keeps crashing after custom script

Does someone have any experience with a game that from time to time crashes after you leave a certain menu? My scripter says that this problem wasn't on RMXP v1.02 but on v1.04 it just kept crashing. Does someone know how I can fix this problem with v1.04?

[RM2K3] Looking for testers

I'm looking for three testers that would like to test my new upcoming game Eling: First Dimension. This game isn't just an RPG. It's a platform surviving game with simple controls and some hard puzzles.

The game costs you a few hours to complete. There are also some goals to complete but they can be pretty hard to complete so I don't really expect you to complete those as well.

The grammer isn't really important either. Someone will check the grammer for me but if you find something that isn't right, mail it to me.

The only thing that I want to know is if you find some bugs while you were playing, is it clear which way to go next and did you liked it. I don't want answers like "yes" or "no" but what did you liked about it and was there something that you didn't like about it. More important, did you got stuck while playing the game?

If you want to be a tester for this game, give me a message and you will receive the game within a week. Your full name will be mentioned in the credits. If you want to get paid for it, just name your price but I expect a good documentation about your experience.

I hope to find three testers who want to play my game. ^^

[RM2K3] Continue project with paid RPG Maker 2003

I was wondering, now that there is a English release for RPG Maker 2003. Is possible to continue your project with the legal version of RM2K3 by just copy all the maps and files? I assume that the legal version makes it a lot easier for people to download your game.

If it's possible, is it also possible to have both version installed on your computer?

[RM2K3] Wait in a Parallel Process

I want to create a timer in the RPG Maker 2003 game. It works fine with Parallel Process and a Wait, when the wait is over, the player return to try again if he want to but the player can also lose by enemies and the player will also return to try again. At that moment, I put the trigger switch off so the timer stops running. However, when the player choose to try again, after he lost the first time by enemies, the timer continues where it left off.

For example, the wait in the parallel process takes 60 seconds, when the player loses by enemies at 28 seconds and tries again, the timer starts with 32 seconds it has left but I want to make sure that the timer start at 60 seconds again.

Does someone know how I can fix this problem?

[RM2K3] Wait in a Parallel Process

I want to create a timer in the RPG Maker 2003 game. It works fine with Parallel Process and a Wait, when the wait is over, the player return to try again if he want to but the player can also lose by enemies and the player will also return to try again. At that moment, I put the trigger switch off so the timer stops running. However, when the player choose to try again, after he lost the first time by enemies, the timer continues where it left off.

For example, the wait in the parallel process takes 60 seconds, when the player loses by enemies at 28 seconds and tries again, the timer starts with 32 seconds it has left but I want to make sure that the timer start at 60 seconds again.

Does someone know how I can fix this problem?

RPG Maker 2003 - All Common Event gone

All my Common Events in RPG Maker 2003 are just gone. Suddenly after a weird error, everything is just gone. Does anyone knows about this and knows what to do?

RPG Maker 2003

What is the best way to use non-transparant pictures and/or transparant pictures for RPG Maker 2003. I have Photoshop so what is the best way to save it for the best quality?
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