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A Nightmare in Sunnydale

How would I be able to do that?
author=Yeaster
Send me your save file. You're supposed to have control of your party again. I never encountered this bug but I'll test it out on my computer.

Wine & Roses

author=Craze
The game's just too hard.

...in all seriousness, I dunno what's up. What operating system are you trying to play it on?


Well It's on a MAC but I something installed that lets me play windows games

Temple of Memories

author=OzzyTheOne
author=MACusergamer
author=iddalai
Tried the game for a couple of hours!

Feedback:
- In the future I'd recommend you make an original title screen :)
- I like the music selection, it goes well with the tone of the maps;
- Lol at the pet rock dialog!
- Is there any point to this hidden room though? Or the heart shaped rock?
- The dialog with Steffano was funny;
- Mapping is reasonable enough for a first game, plus it's hard making VX Ace RTP look any better due to its squareness;
- Some dialog between characters felt a bit forced and unnatural;
- I like how Clarabelle starts with less MP because she used magic;
- It's nice that you made different face expressions;
- I can read the books in the shelves from the side, you can fix this by checking the direction the player is facing and only allow to examine if it's up or down;
- Book: "The practice of inhuamne spells" I think this is a typo, maybe you meant "inhumane"?
- I like how laid back the game feels;
- I like what you did with the battle system. Like each character has something to do in battle, even if it's only evade.
- However, my second battle was against 5 mana slimes, and for the start of the game I think it's a bit too much, while it's not too hard, the slimes do hit for a lot of HP (since they're many) when they hit and each one takes at least 2 turns to beat, this means my second battle took 10 turns, and I think that's too long for early battles. It becomes tedious to have the same battle over and over again. And since 2 of the characters can only defend/heal it makes it even worse. Still, this is just a minor concearn, we'll see how the rest of the game goes :)
- Crafting stuff out of enemy body parts!? I like that! Nice;
- Typo in Mana Tonic craft: "Prepareas" should be "Prepares", also 15 MP may be too little;
- Small bug, I went right from the "Plaque" and pressed a button, then I went back to the library to rest, when I entered the "Plaque" map, Clarabelle was standing near the entry and didn't talk or do anything, I think you may have forgotten to activate a switch to make her invisible after using her for the "Plaque" event. Or maybe you just changed her location to another place, but when you exit a map and re-enter those locations get back to default;
- Also the battle formation changed after I rested;
- I expected slimes to be immune to Ice since they use it, but no, it hits as much as fire;
- Yup, every battle until now has been against 5 slimes :/
Rarely I find 2 slimes, a little more variety would be good.
- Since there's no EXP on random battles, I just started running away. The only prize is items to craft, which is nice, but not enough to keep me battling the same battle over and over again;
- Thank you for not having battles during the switch puzzle solving, unfortunately there's plenty of battles around the puzzle and when moving to the outer switches, that's a pain;
- I found another bug, I pressed the buttons but there's no path to the green buttons. All button are pressed now exept for the one on the right side outside the green button area, and pressing it removes some bridges, then I press the one on the left side and the bridges appear again, but still no path;
- Went back to a previous save. Now the right button also makes bridges appear on the right side, but there's an issue with this puzzle, there's no way to reset it. Once you mess up you have to reload a previous save, that is a big design flaw;
- The game just got frustrating :(
I spent 1 hour trying to solve this button puzzle until I decided it's broken, I'm usually good with puzzles, but I tried pressing them in a different order everytime and still I can't get to the green buttons, the bridges leading to them disappear everytime and I can't get to the north-right yellow button most of the time, plus everytime I fail I have to reload a save since the puzzle won't reset. Since you locked the game I can't edit it to see what is happening, so I can't keep playing until you fix this or tell me what I'm doing wrong.

Yea I am haveing the same problem with the first puzzle as well I got it at first but now I can't get pass it
Concerning the first puzzle, there's a switch hidden behind a pillar. I hope this helps. I even added a sparkly effect to make it more obvious.


Yes that did help, I honestly could not remember what I did to make it work the first time

Wine & Roses

I am trying to play the game but I can't get passed the title screen. Once I hit begin I just have a black screen.

A Nightmare in Sunnydale

I don't know if this is a glitch or just my computer but after recruiting Hercules/Xena and Rham Jas after the cutscene with the bad guys the screen stays black

Installation Instructions

So I tried all of this, I even copied both graphics folders to each other and I see get "Unable to find file Graphics/Windows/Black."

Edit: Nvm I had a moment so I got it figured out

Temple of Memories

author=iddalai
Tried the game for a couple of hours!

Feedback:
- In the future I'd recommend you make an original title screen :)
- I like the music selection, it goes well with the tone of the maps;
- Lol at the pet rock dialog!
- Is there any point to this hidden room though? Or the heart shaped rock?
- The dialog with Steffano was funny;
- Mapping is reasonable enough for a first game, plus it's hard making VX Ace RTP look any better due to its squareness;
- Some dialog between characters felt a bit forced and unnatural;
- I like how Clarabelle starts with less MP because she used magic;
- It's nice that you made different face expressions;
- I can read the books in the shelves from the side, you can fix this by checking the direction the player is facing and only allow to examine if it's up or down;
- Book: "The practice of inhuamne spells" I think this is a typo, maybe you meant "inhumane"?
- I like how laid back the game feels;
- I like what you did with the battle system. Like each character has something to do in battle, even if it's only evade.
- However, my second battle was against 5 mana slimes, and for the start of the game I think it's a bit too much, while it's not too hard, the slimes do hit for a lot of HP (since they're many) when they hit and each one takes at least 2 turns to beat, this means my second battle took 10 turns, and I think that's too long for early battles. It becomes tedious to have the same battle over and over again. And since 2 of the characters can only defend/heal it makes it even worse. Still, this is just a minor concearn, we'll see how the rest of the game goes :)
- Crafting stuff out of enemy body parts!? I like that! Nice;
- Typo in Mana Tonic craft: "Prepareas" should be "Prepares", also 15 MP may be too little;
- Small bug, I went right from the "Plaque" and pressed a button, then I went back to the library to rest, when I entered the "Plaque" map, Clarabelle was standing near the entry and didn't talk or do anything, I think you may have forgotten to activate a switch to make her invisible after using her for the "Plaque" event. Or maybe you just changed her location to another place, but when you exit a map and re-enter those locations get back to default;
- Also the battle formation changed after I rested;
- I expected slimes to be immune to Ice since they use it, but no, it hits as much as fire;
- Yup, every battle until now has been against 5 slimes :/
Rarely I find 2 slimes, a little more variety would be good.
- Since there's no EXP on random battles, I just started running away. The only prize is items to craft, which is nice, but not enough to keep me battling the same battle over and over again;
- Thank you for not having battles during the switch puzzle solving, unfortunately there's plenty of battles around the puzzle and when moving to the outer switches, that's a pain;
- I found another bug, I pressed the buttons but there's no path to the green buttons. All button are pressed now exept for the one on the right side outside the green button area, and pressing it removes some bridges, then I press the one on the left side and the bridges appear again, but still no path;
- Went back to a previous save. Now the right button also makes bridges appear on the right side, but there's an issue with this puzzle, there's no way to reset it. Once you mess up you have to reload a previous save, that is a big design flaw;
- The game just got frustrating :(
I spent 1 hour trying to solve this button puzzle until I decided it's broken, I'm usually good with puzzles, but I tried pressing them in a different order everytime and still I can't get to the green buttons, the bridges leading to them disappear everytime and I can't get to the north-right yellow button most of the time, plus everytime I fail I have to reload a save since the puzzle won't reset. Since you locked the game I can't edit it to see what is happening, so I can't keep playing until you fix this or tell me what I'm doing wrong.



Yea I am haveing the same problem with the first puzzle as well I got it at first but now I can't get pass it
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