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[RM2K3] Rpg Maker Maniacs Patch (for official version)

Noticed some problems with the maniacs patch. Careful if you want to use the patch because for now...
...for me battles don't work if I have more than ~450 heroes
...you can crash the game if you want to use pictures in battle (32bit application 2GB Ram limit?)

edit: ok turns out increasing the number of heroes with the maniac patch causes this problem to and ram usage gets quite huge...

[RM2K3] Rpg Maker Maniacs Patch (for official version)

author=Mitsuhide_The_Vagrant
Does this count as a .exe hack?

I only ask because I started another topic asking about selling RM2k3 games with hacks (which I understand is not allowed). So, would using this also bar a game from commercial sale?


Hmm... I have the feeling that some years ago I read that with the new offical rpg maker 2003 every modding is allowed?
https://forums.rpgmakerweb.com/index.php?threads/rpg-maker-2003-patch-eula.42021/

author=Enterbrain
RPG MAKER 2003 - PATCH
End User License Agreement

THIS END USER LICENSE AGREEMENT (THE "AGREEMENT") IS A LEGALLY BINDING CONTRACT BETWEEN YOU, THE END-USER (THE "LICENSEE") AND ENTERBRAIN,INC. ("ENTERBRAIN" OR "LICENSOR"). BY INSTALLING OR MODIFYING "RPG MAKER 2003" (THE "SOFTWARE") AND ANY OF ITS PATCHES, YOU, THE LICENSEE, ARE AGREEING TO BE BOUND BY THE TERMS AND CONDITIONS OF THIS AGREEMENT. READ THE TERMS AND CONDITIONS OF THIS AGREEMENT CAREFULLY BEFORE INSTALLING OR USING THE SOFTWARE. IF YOU DO NOT AGREE TO THE TERMS, CONDITIONS AND LIMITATIONS OF THIS AGREEMENT, PROMPTLY DELETE THE SOFTWARE FROM YOUR COMPUTER.

RPG MAKER 2003 PATCH (or “patch”) refers to a piece of code, software or application that is used to modify or enhance RPG MAKER 2003, software owned by ENTERBRAIN, INC. Patches can range in size, scope and utility. If you feel that your patch would greatly benefit RPG MAKER 2003 users, but is in conflict with any terms in this license, please contact us for special permission: support@rpgmakerweb.com.

PART 1: PATCH USE

ENTERBRAIN hereby grants the Licensee formal permission to use RPG MAKER 2003 patches as long as they agree to the following:

1.User owns and is using a legal and valid official copy of RPG MAKER 2003, which is registered with ENTERBRAIN via registration procedures outlined in RPG MAKER 2003 License Agreement.
2.User is applying a patch that conforms to creation guidelines outlined in Part 2.
2.1 If patch was created prior to RPG MAKER 2003 official release on April 24th, 2015, user is encouraged to contact the patch creator and obtain their permission to use patch under the terms of use outlined in this license.
3.By applying a patch, user's technical and service support is considered void.
3.1 ENTERBRAIN, INC, DEGICA Co. LTD or any RPG MAKER 2003 distributors will not be required to offer official support and trouble-shooting for RPG MAKER 2003 applications where a patch has been applied.
3.2 Support offered via official forums (http://forums.rpgmakerweb.com/) will be at forum staff discretion, and may or may not be offered to users with patch.
4.ENTERBRAIN is not responsible for any damage incurred by the use of patches.

PART 2: PATCH CREATION

ENTERBRAIN hereby grants the Licensee formal permission to create patches for RPG MAKER 2003, as long as following conditions are met:
1.Licensee patch creator owns and is using a legal and valid official copy of RPG MAKER 2003, which is registered with ENTERBRAIN via registration procedures outlined in RPG MAKER 2003 License Agreement.
1.1 If patch was created prior to RPG MAKER 2003 official release on April 24th, 2015, patch creator may continue to distribute patch only if they agree to the terms and conditions noted in this license.
2.ENTERBRAIN acknowledges that reverse engineering may be required for patch creation, and hereby gives LIMITED permission to use reverse engineering of RPG MAKER 2003 as long as following is true:
2.1 Information learned through this process is kept private and away from public eye – Please note that recognize that some information-sharing is necessary to continue to create and support patches. If you are sharing information, we ask you to be discrete and respect ENTERBRAIN's intellectual property in doing so.
2.2 Information learned through this process is not used to create any other software, or to modify existing or future software that is not property of ENTERBRAIN.
2.3 Information learned through this process is not used to perform unlawful actions.
3.Licensee accepts that patches will not be officially supported by ENTERBRAIN, DEGICA, or any other distributing partners
3.1. Licensee is encouraged to provide support to users as necessary, including continued patch updates.
4.Licensee agrees to create patches as long as following conditions are met:
4.1 Patch is not used to overwrite Digital Rights Management (DRM) or other measures that are protecting RPG MAKER 2003 from unlawful distribution.
4.2 Patch is not used to remove proprietary information or erase and modify credit information distributed with RPG MAKER 2003.
4.3 Patch is not used to bypass or invalidate any other terms RPG MAKER 2003 is distributed under.
4.4 Patch is not used to collect personal or technical information from the user.
4.5 Patch is not used to advertise or promote products, services or materials – whether they relate to RPG MAKER 2003 or not.

5.Patches are considered ENTERBRAIN's property, and as such may not be sold or distributed for profit, be it in terms of direct sale, service sale, donation, crowd-sourcing or royalty/revenue share.
5.1 Licensee may request users to include their name in credits, as long as copyright and ownership is attributed to ENTERBRAIN, INC.
6.Patches are available for commercial use, with no fee or royalty/revenue share expected from patch users by Licensee or ENTERBRAIN.
7.Patches may be brought to ENTERBRAIN's attention via e-mail registration: support@rpgmakerweb.com.


So patching the exe looks fine to me?

[Review Request]

Name: Legend of the Silverstone
Link: https://rpgmaker.net/games/9524/
Status: Demo (4th demo, 14 years of development), Hiatus until 300 downloads...
Genre: Classic Fantasy JRPG
Estimated length: Approximately 25 hrs
Small description: A mixture of my favorite jrpgs like Final Fantasy 6 and 8 and Grandia 2. Story is about a soldier trainee named Taka who findes a mysterious silvery stone which makes him encounter strange and lifechanging events...
Special requests: Be kind :)

Uploading a completed game and the download button

author=Marrend
I believe the cap for files to be stored on RMN's servers is about 450MB? My memory is a tad fuzzy on this, though.
Oh, it's in the Sumbmission Rules!
Game downloads below 20 MB are accepted so long as it follows the Terms of Service. Games greater than that are up to RMN staff discretion (most are accepted). Games greated than 450MB cannot be accepted.


I see.. thanks! ^^;
I guess I should have read the submission rules after all... xD

Uploading a completed game and the download button

huh? I thought I edited my post... delete me please...

Uploading a completed game and the download button

Hello there!

I wonder if there's a maximum size for game uploads with the "submit game" form?
It would be really nice if I could host my game directly on rpgmaker.net but unfortunatley the 500mb of my game seem to be causing errors when I try to upload it... Thus up until now I can only host it externally which I don't think many people like ^^;

I guess the database behind the site doesn't support such large files?

thanks in advance ^^

[RM2K3] pathfinder plugin problem

Hmmm I think I had the same problem but now I think I'm using the newest version of dynrpg (v0.20) and that plugin without problems... Maybe the syntax changed?
Care to share your code?
(for example: @FindPathOrNearestSpot 528, 99, 117, 5, 8, 50 )

[DynRPG Plugin] DynModeSeven

author=gadesx
I tried that but it seems that the minimum values
make the graphics stay too much far away
I wanna see something like this, with few mode7 effect.


lol I tried that one too ^^ well but I guess these might be about all useful modes for now:



^^° even though I dunno if I'll use it... I've got few time and redoing all the worldmap sprites is something I'd only do, if I'm totally bored :P

HELP: RM2k3 executes battle command that was cancelled.

Cherry made a fix for that be sure to thank him ;) (only vor 2k3 v1.08)

There you goooo!

[Plug-in] [rm2k3] Animated Monsters Plugin

author=bulmabriefs144
That's actually really cool.
There is PicturesInBattle which lets you handle pictures in battle. You could probably pre-include that, and insert a custom cutout with just the monster area animated or something.

Dunno if that could work but unless PicsInBattle fully works for DynRPG it wouldn't work anyway... (Unfortunately PicsInBattle only partly works with DynRPG - all pictures are shown below the battle animations - at least thats what I experienced)
Anyway if there's already a working plugin I can probably get rid of all the work I had by using this way... I just wondered about the saidtoexist error of your edited dragonheartman plugin bulmabriefs ^^

author=dragonheartman
Great workaround. :) I did something similar in another canceled project of mine.
Which is the reason it was cancelled? ;)

author=dragonheartman
I implemented attack poses a while back. Unfortunately I'm not using DynRPG or supporting my plugins anymore.

I see... ^^; well poor dynrpg world to have lost you... poor me... I was still hoping to get the health bar plugin ;_;
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