MITSUHIDE_THE_VAGRANT'S PROFILE

Yo. Name's Mitsuhide_The_Vagrant, but everyone calls me Mitsu for short. Also, I like video games.
Megaman X: Past Rising ...
Mega Man X RPG fan game

Search

Filter

Miras.png

I really love her design. I'd let her kick my ass any day. I love badass women.

Street Fighter X Tekken - It comes out

author=Dudesoft
Mog, I'm on Link's side. Don't out dick him; he's saying he's a casual gamer. And as I am also a casual

Street Fighter 4 is pretty old by now, the most people that are playing are the hardcore fans and players. Meaning most casual players aren't playing it anymore. It's not like it's there fault, though.

Street Fighter X Tekken - It comes out

author=Feldschlacht IV
Street Fighter (among other fighting games as well) is easy to learn, but hard to master.

This is greatly true. My brother, every now and then, will play me in Street Fighter, but he doesn't play like the hardcore pros do and can sometimes still beat me. It's just his play-style is very hard to contend with.

There are some pretty simply tricks I've learned to get better at Street Fighter:

1) As hard as it seems, try not jump in on your opponent unless you're already applying pressure (or in other words, winning). People who play SF often can see you jumping from a mile away. What makes it worse is EVERY SINGLE character in SF has either a Special move or poke (i.e. normal attack) that can stop a jumping attack, such as Ryu or Ken's Shoryuken. I still find it difficult to not jump in on opponents sometimes. Sure, some characters can generally safely do this (Cody, for example, has some pretty pokes when jumping in) but the general concensus is that your opponent is going to be able to react quick enough with an anti-air attack. (i.e. the Shoryuken or Guile's Flash Kick)

Feld's comment...
author=Feldschlacht IV
There are very few moves and strategies that can work against a decent player by simply spamming them over and over again. Literally almost everything has a counter to it.

Leads me to my second point, 2) DON'T SPAM SPECIAL MOVES. This is something I used to always do when I played SF, until I started learning how to do combos and stuff. Like, all I every did was Hadoukens, Shoryukens, and Tastumakis (hurricane kicks). THAT'S A BAD IDEA. Special moves, for the most part, have slower recovery times that normal pokes. Plus, pokes are the backbones of comboing anyway. I'm not saying you should learn how to combo (though, if you want to go pro, then you have no other choice), but learning to use normal pokes as much as or more than special moves will dramatically boost your game.

3) If you and your opponent's characters are close enough to touch each other, you might as well go for a grab. Generally, it works, and worst case scenario is they tech your grab (tech means they get out of it by trying to grab you at the same time) and you get some distance between one another. I'm not saying grab all the time (cause that'll just piss everyone off) but it usually catches people off guard. (unless you're playing a pro)

4) Even though Ultra/Super combos are really awesome and do a lot of damage, don't just throw one out randomly when you have the ability to do so. You're going to get punished bad if you miss. 'Nuff said. Recently, I've been fucking up and doing this and it costs me the match.

The last thing I'll say, which is really important in my opinion is 5) Learn to cancel into special moves. It sounds difficult, but it's actually really, really easy. The only drawback is your fingers have to be fast enough to do it. An example of a special move cancel is if I poke you with a crouching medium kick and cancel into a hadouken. In order to do that, I have to complete the hadouken motion on the controller (i.e. down, down-forward, forward, punch) at the same time as the crouching medium kick connects to the opponent. Like, the punch of the hadouken input must be pressed in synchronization with the attack. This can be done with just about every special move and just about every poke with any character. This guarantees that you'll hit them without them having enough time to block. Learning to cancel into special moves is critical to getting better.

All of this stuff I listed above is junk I never knew until about a year or two ago. So, to reiterate what Feld said, Street Fighter is simple enough to just pick up and play, yes, but learning the innards of SF core mechanics is something casual players just about never do (to my knowledge) and that's what seperates good from bad players.

Personally, I consider myself a good player...but not a great one. I can do some simple combos and I learn what pokes are best used in certain situations and all the junk, but sometimes my brain just disallows me to react quick enough. I think that's my greatest downfall. And the fact that I get frustrated a lot, especially when I start losing--my emotions get in the way and that causes me to make stupid mistakes. And the fact that I play with half-busted Xbox controllers. You'll hear me say things like, "Akuma, do the fucking move!" or "That's not the move I wanted you to use, Cody." I know I'm inputting it correctly, but the controller is so old that it may not register the attack or my finger slips slightly in the wrong direction.

/SFfangasm

Street Fighter X Tekken - It comes out

author=Despite
Street fighter vs tekken will use street fighters 2d fighting system as a base, tekken vs. street fighter will use tekkens 3d fighting system as a base.

Yes, that's correct. There's virtually no information out about Tekken X Street Fighter, though.

author=Link_2112Then I started playing them online(and at tournaments) only to constantly go up against people who master cheap tactics that suck the fun right out of them :/[/quote
Well, Street Fighter is about pulling off combos, albeit extremely difficult and something that takes a lot of practice to do. I'm sure some of the cheap tactics you're talking about are things like cross-ups and FADC's. Those tactics just make it so.

But, I wholeheartedly understand your sentiment. Street Fighter is one of the only games that I play anymore that upsets me when I lose multiple times. Hell, according to my player records on the game, I've only won 46% of my matches only. I'm not a pushover, but I'm not a tournament-level player either. (even though I'd kinda like to be).

Street Fighter X Tekken - It comes out

EDIT: OMG I'M SUCH AN IDIOT. Why didn't I finish the topic title!?!?!?

I was bored, and since I haven't seen this yet in the Videogames thread, I figured why the hell not.



Street Fighter X (pronounced 'CROSS') Tekken is the latest upcoming fighting game from Capcom. As you may have guessed, it is a crossover between the characters of the Street Fighter series and the characters of the Tekken series.

Now, for those of you who know--yes--both of these games are actually played differently. Street Fighter has a 6-button layout, whereas Tekken uses a 4-button system; however, the game will be using, for the most part, the Street Fighter system. Whether or not the Tekken characters in the game would be able to fight and execute attacks like they do in their own game was one of the fans biggest concerns, but it has already been confirmed that the Tekken characters will be able to be played just like they normally would be.

Invalid YouTube URLhttp://www.youtube.com/watch?feature=player_embedded&v=FE5CpqlOze0
Quite a large amount of information has already been revealed for SFxT.

- Fight with a team of 2 people. Though each character has an "official" team, you have the option of selecting whatever two characters you want for you team.

- The Gem System (which currently has most fans up-in-arms) allows the player to attach enhancing gems to their character that do various things, such as increase attack power, increase speed, or even have the character auto-block attacks. This was added so that mirror matches between the same characters wouldn't be as predictable and simple.

- Pandora Mode is somewhat the equivalent of MvC3's X-Factor. When you activate Pandora, the character you're currently using sacrifices the rest of their health and strengthens their partner. The now-empowered character has a limited amount of time to win the match, but they are much stronger and can use special moves and whatnot without their super-meter decreasing at all.

There are more features, as well. The video above will pretty much explain everything in detail... fuck you I'm lazy

I also would like to note that on the main website they have 27 characters on display. It was stated at some point in the past in that are still many more characters to be revealed. Most of the "leaked characters rosters" (all of which have been proven false at this point) had about 6 or 7 more than this for both the Street Fighter AND Tekken side. Which is awesome.

Here's some frackin' gameplay:

WILL YOU CROSS THE LINE?!?! omg lol im such a dork

Here is the official website

Oh, one last note.
SCRAMBLE BATTLES 4 CHARACTERS ON THE SCREEN AT THE SAME TIME 4 PLAYERS PLAYING AT ONCE OMG WTF AWESOME

So what do you guys think? Will you be getting this game?

11.PNG

Hmm...looking interesting.

chronoshift.jpg

I think my favorites so far are probably Norstein and whoever the hell that bloke is with the interesting-looking patchwork trenchcoat.

vh_27.png

I'M LOVIN' IT.

Your screenshot, I mean.

14.PNG

This mapping is stellar!
Can't wait until you released the next version of this game!

American Constitution overriden

The rest of your post was "It can't happen here."


That's called the normalcy bias. Just cause it's never happened here doesn't mean it won't. Whether or not it will, well, we don't know for sure.