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Anyone else set up a system for how they choose what to play?

I set up a system for how I choose to play games here, and I wanted some opinions on it. I was also wondering if anyone has either a system like this, or any system at all for how you do things.

Essentially, I filtered things so I only see completed games, with an average review score of 2 stars or more, and a download available. and I sorted game by the date added in reverse order.

From here, I read through every review and description of the first 8 pages of games, and made a list of the ones that seemed promising.

I listed each game under a category of writing, gameplay, or bizarre, as well as list a logical estimate for how long the game will take on average.

While I'm not perfect at keeping with this system, It's helped keep me a lot more focused, and cut down a lot on me simply looking around trying to decide what to play here

So again, what do you think of the system? Any suggestions for how to improve it? And do you have a system yourself?

Oh, and if anyone would like to see my notepad file, let me know and I'll put the text on pastebin.

Thank you for your time.

Figured out a system for the order of what I will play. Looking for input.

Edit: Oh, and a couple things.

First of all, thanks for being nothing but nice people. I realize that yeah, this is a weird situation.

Second of all, we kinda got a bit off of the topic that I really wanted feedback on. I was looking for feedback on how I've planned the rule of three.


Ok, so it's like this.

I decided a while ago that for the moment I'm going to focus on games that were put on this site in its first year or so.

I already decided how I choose what RPGs to give at least a fair couple hours start, specifically based on skimming reviews of games that have at least a 2.5 rating or higher, to see if it sounded particularly interesting, but I wasn't sure how I'd decide the order in which I would go through them.

I came up with what I think is a good system, but that there's also something that could be improved upon it.

Anyways, the system is like this:

I'm going to only play 3 RPGs at a time. 1 RPG I'll mainly be playing for its writing, and 2 RPGs where I'm mainly playing for the gameplay, or 1 for the gameplay, and 1 with something specifically bizarre in a good way going for it.

So, how does the system sound? I welcome all suggestions.

Thank you for your time.

Oh, and in case you're curious about what projects I'm currently focusing on:

Writing: 2k: O N Y X: 20 Hour RPG, Combat seems unbalanced, but the dialogue is quite entertaining so far.

Gameplay: 2k3: Hero's Realm (15 hr?) FFV type game, Seemed insanely promising, and so far it has delivered where reviews said it would.

Bizarre: 2k3: Final Fantasy Dreams unknown hour(long?) Combo of several FF games. Horrid dialogue, but combat has some of the best visual novelty I've seen in a game.

Looking for help with RM2k3 title Final Fantasy Dreams

Hi there people, how's it going?

Started playing Final Fantasy Dreams a week or so ago, using it as my game to play in between other games. It's got a lot of flaws, but man does it have a great visual novelty to its battle system! It's been a great guilty pleasure so far!

Anyways, I'm kinda stuck in a rather embarrassingly early point in the game. I'll try to be as spoiler free as possible.

Basically, Yuna told Tidus to get a boat ready while she is packing, and for the life of me, I can't figure out where the boat is.

Is there anyone here that remembers where the boat was in your game?

Thank you for your time.

Is this what I should expect from the best of the best RMXP titles?

Ok, so it's like this.

I decided to finally try an RMXP title, and I figure I'd start with the highly rated Master of the Wind. All I remembered reading about it in the reviews a month or so ago was that it's an episodic superhero themed rpg, and that it's got really great dialogue, and even though the combat is the games worst feature, it's still quite great.

What I got from the hour or so of the game was beyond frustrating.

Please, allow me to be honest. I'm not trying to insult anyone with this topic, I'm merely trying understand a few things here.

First of all, why did RMXP go back to the Dragon Warrior style of RPGs that I've seen in most RM2k titles? I can forgive the average RM2k game for this because it was kinda the only option that they had available at the time, but this is after RMK2k3, and the only big difference that I see between it and 2k is that you see a still portrait of your allies, and they sorta flash for a second before they attack? Seriously, why would the creators of XP do this?

Then we have this highly applauded dialogue. First of all, the dialogue feels like it's ripped straight from He-Man, the main characters ally looking and acting like a chaotic good version of Skeletor, and the villain you're chasing is just as much of a joke. Not to mention that the main character acts and talks like a bad comic book superhero, but doesn't seem to have any super powers.

Again, please tell me, are these problems present in most of what are considered the really great RPGMaker XP titles out there? Because if so, I'm wondering if I should avoid them for the most part, even if they have a lot of really detailed reviews praising them.

Thanks for for your time.

Looking for help with RM2k title Three the Hard Way

I apologize if this is the wrong forum to ask for advice on how to do something in an rpgmaker title. If it is, please direct me.

Also, yes, I'm well aware of the fact that there is a discussion section for the game on this site, and while I posted this there, I don't see myself getting a response since it hasn't has any activity in over a year.

First of all, let me say that this game is beyond excellent, and I can't thank you enough for making this iishenron. I love pretty much everything about the game, from the way you gain stats and abilities, to the unbelievably fleshed out characters and their development.

That said, I've been well... kinda using a walk through for the game, mainly just so I know where to go next, and how to solve certain puzzles, and without listing spoilers, the walkthrough ends around when the duchess asks you which region you wish to go to via boat travel.

I know that asking someone to finish the walk through is probably far too much, so I ask this.

Is there any possible way that someone can list all the spots that I need to go to, in order to finally complete the game? Bonus points if you can perhaps tell me how to get there from each port. I figure that if I have at least that much information, I should be able to complete the game.

Thank you for your time.

Can't seem to start any RM2k or 2k3 titles. Please help.

Ok, so it's like this.

I was playing Three The Hard Way, which is an RPGMaker 2000 title on this site. I'm about 12 or so hours into it. Anyways, all of a sudden I got a weird error message, which I think MIGHT have said something about a header. Anyways, I tried to open the game again, and now I get the following error message when I try to open up any RP2k and 2k3 Title.

DirectDraw Error
(DDERR_UNSUPPORTED)

Like I said, I haven't had any issue until now, and I've been playing Three The Hard Way for hours until now.

Anyone have ideas that will fix this?

Thank you for your time.

Please tell me everything that I need to play games here

Hey all, how's it going? I've been looking for a site like this for years, and I'm both so happy to have been given the link by someone else. I honestly thought that a site like this wouldn't exist, and if I wanted to play games using the RPGMaker engine that I'd have to pay $20 for bland games that quite literally were translated through babelfish. I'm also am amazed by how friendly the community seems be.

But this isn't an introduction topic, it's a topic wondering if there's anywhere on this site that lists everything you'll need to play most games on its own specific engine.

For example, for RPGMaker 2000, I've found that you need RTP RTPe, RTP 132e, and 105e, along with RPGmaker 2000 itself.

So, if it's not too much of an issue, can I get the listing for everything I need for every game that's playable here?

Thank you for your time.

Edit: Oh, and one more thing. I know about the program for RPG Maker 2003 that allows you to save anywhere, and I was wondering if there's similar programs for other types of game engines. For one, I'd love to be able to create save states in Super Mario Bros X.
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