MYSTICPHOENIX'S PROFILE
Mysticphoenix
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Nice to meet you, my name is Mysticphoenix. I use RMXP. I'm into Action RPG especially, the horror one. But I'm looking forward to do fantasy RPG some day too. I also like Pokemon battle and Yu Gi Oh. I use Android phone, so if you have any good Android game please share with me.
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Seven Mysteries: The Last Page
Amidst the Cold Night
Why the hell am I writing a blog for this stupid game??
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Giving an enemy random HP, good or bad?
Ib(Translated.) Review
Giving an enemy random HP, good or bad?
Sure, I set max and min HP of an enemy. The HP will be randomly chosen between the min and the max value. Each type of enemy will have a different max and min value.
[Concept Feedback] Monster-based RPG
I guess allow characters to grow stronger is a good idea.
About the abusing meat problem, you can just limit their item slot to 2 or 3 slots, so they can't stock things up. Or may be disable the use of meat in the battle.
About the abusing meat problem, you can just limit their item slot to 2 or 3 slots, so they can't stock things up. Or may be disable the use of meat in the battle.
Giving an enemy random HP, good or bad?
Is it a good idea to give an enemy a random HP?
Is it necessary for all enemies of the same type to have exact same HP?
One of my action-shooting game have random enemy HP mechanism. Some enemies die in 2 shots. Some die in 3 shots. And the players complaint a lot that it's frustrating.
Do we have to make everything predictable?
Or do we need to give a clear explanation that all the enemies will be given a random HP?
Is it necessary for all enemies of the same type to have exact same HP?
One of my action-shooting game have random enemy HP mechanism. Some enemies die in 2 shots. Some die in 3 shots. And the players complaint a lot that it's frustrating.
Do we have to make everything predictable?
Or do we need to give a clear explanation that all the enemies will be given a random HP?