My "career" in game design began way back when I was about 9 or 10. That is when I first began to learn the Quick Basic programming language. By 12 I was learning C++ and had begun designing my first RPG (Chewbaca Mission) using a DOS design program.

I've always loved telling stories and I've been writing down stories since before I was learning programming skills. Game design is one of the best ways to tell a story. I've been writing for many years now and love putting that talent into creating video games. I currently am an English major with a minor in both Interpersonal Communications and Philosophy. I work for a department that fixes problems and glitches in online college courses. My main hope is to one day be an accomplished writer.
Mana Quest
Princess Amber's Birthday is a day that foretells doom for The Kingdom of Adena. It is up to her alone to find the Mana Stone and heal the earth.