A throwback to the 90s Post Apocalyptic/Cyberpunk era. Nihilo follows protagonist Estes and his party as they journey to uncover the truth behind The Calamity.



So, I am not sure how much the people on here have heard about it, but it's a browser-based FPS, developed by a pair of Australian brothers. It is essentially Counter-Strike with Quake physics and Minecraft graphics. It only has two default maps so far, but there's a very easy (if overly static) map editor, and so there are loads of custom maps available (even yours truly made a couple.)

If anyone's interested, well, it's an .io game, so you can just jump in! I have created clan too, if anyone feels like participating in that. We'll probably get a few extra downloads out of this, and with luck, we may even get a decent user or two (though the age of its playerbase cautions against such scenario.)

Melody's Escape

So, as its name implies, this is a platformer rhythm game that apparently works on pretty much any track you load into it. It came out of Early Access roughly a year ago. Here are a few examples of what it can do:

This last one shows the process in more detail:

So, first, I obviously think this looks quite awesome. Second, this gave me an idea: what if we could try loading the RMN game music into it and upload the resulting runs on YouTube as an unconventional way of drawing attention to our resident musical talent?

EDIT: Apparently, it can do Auto-Play as well. It would probably be no fun to make or watch, though...unless it's RTP/Resource, where going through every track you've heard dozens of times before would likely get grating soon.

Not Sure if anyone's noticed...

But Deltree seems to have basically imploded after my review of The Tenth Line, and took down pretty much everything he made with no warning. I just... to say this was unexpected is an understatement. From the way that discussion went, I certainly didn't think someone with his design experience would suddenly react in this way.
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