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GoldenGuard will become GoldenGuard:GO!
Ten steps backwards
*looks at the blog title* ...I see what you did there.
But yeah, while one can argue about toning down scripts, dropping the final graphics from the development version can be helpful. Especially with your level of detail.
But yeah, while one can argue about toning down scripts, dropping the final graphics from the development version can be helpful. Especially with your level of detail.
NewEntrance.png
[COMPLETE] Downtime, Saturday September 13th
More Flashlight and Stuff
...stop being so awesome. Do you even know how hard it is to get all the drool out of the keyboard again? D:
Seriously, I f-ing love stuff like this.
Seriously, I f-ing love stuff like this.
New Feature: Flashlight
Theehee, yeah, I meant battery lifetime.
So there's going to be flashlight/no flashlight routes in the game. And if you have batteries, you might get a part that requires the flashlight, and if you don't, you don't. Right?
So there's going to be flashlight/no flashlight routes in the game. And if you have batteries, you might get a part that requires the flashlight, and if you don't, you don't. Right?
New Feature: Flashlight
The blog mentioned batteries, so I think the energy is limited. That makes a lot of sense, since otherwise you'd just keep it running all the time. On the other hand, this means that the flashlight can't play a role in mandatory parts of the game and/or cutscenes.
.....or will there be different cutscenes based on the state of the flashlight? Also, will there be some sort of lifetime display somewhere?
.....or will there be different cutscenes based on the state of the flashlight? Also, will there be some sort of lifetime display somewhere?
New Feature: Flashlight
Finally a flashlight that's more than just a cheap overlay. \o/
Good job. Also, I still love the chair carrying.
Good job. Also, I still love the chair carrying.
First facts about the battle-system
Waitwaitwait. Now I realize something: You never said anything about how pseudo-magic is used in your game.
What does a stone of one element do? Does it give you skills, boost your attributes... it looks like this will be an essential part of the game, so could you elaborate this (or dunk my head into the place where it's elaborated)?
What does a stone of one element do? Does it give you skills, boost your attributes... it looks like this will be an essential part of the game, so could you elaborate this (or dunk my head into the place where it's elaborated)?