NOEL_KREISS'S PROFILE

Search

Filter

Samsarian Tale Demo 3.0

I think I encounted this problem in an earlier version of the demo, but the Dusk Cave have provided me with two annoying things so far:

  • Sometimes when entering a map with hidden passages, the hidden passages are just blocked. Like, I know there's a passage here, but apparently the event on the hidden passage's entrance have not loaded correctly?

  • In the encounters with two differently colored bats, I think initiating the battle with the black one causes the game to kind of freeze, as in the screen shakes mildly and that's it. You can't do anything else, but turn off the game.

Theia - The Crimson Eclipse

Good to hear about camp.

I got to understand the weapon reforging, but all in all it's so simple that ironically it's initially too hard to understand it (at least for me).

So you rebuild your original game from ground up? Impressive.

Also, I wonder if the voice overs for battle and some cutscene grunts where from some open source site or something? They certainly enrich characters.

Theia - The Crimson Eclipse

I really appreciate how great the game is. Just because I say "having this would be great" doesn't mean "put it there right now!!1!!11!" It's more of a "please keep it mind for future projects".

I totally forgot to say I love the idea of camping and how interactions with your party affect Seth and the other character's stats, but also that you sometimes learn new skills.
Also regarding camp, I still haven't exactly figured out how those "Atlas orbs" or whatever they're called that can be made/bought at that traveling merchant. Is that supposed to be kinda like FFVIII where weapons are remodeled into completely new weapons?

Also, I scored "Theia Trivia #1" at the Auction House and from what I gather this game is a remake of an old project made by someone else?

Either way, this game is pretty amazing so far and I wish you all success in your future endeavors. ;)

Theia - The Crimson Eclipse

I'm 9:30 hrs into the game and I must say I love it, especially the moments where you highlight missable content in an area which is definitely a plus. Although I must say I wouldn't mind if you put some kind of "story indicator", like a highlight on the world map of the next plot-crucial area or as a text that appears when pressing a button, like (possibly on-existent) "Find all the sheep around the city of Mistia." That would certainly help since I'm often like, "what the hell am I supposed to do now?"

theia___valiant_and_the_vanguards_by_lollobolozd5qigg1.png

Those soldiers in the bacground... They look like something out of Final Fantasy VII.