Once a member of RMN, always a member of RMN!
*peeks in* Wow, this place has grown!



Steam RPGMaker Scene

Hey All!

It's been a while since I've been active on here (a full time job, wife, house, and baby can be a bit distracting...), but I try to stop by a few times a year. I always get this weird sense of nostalgia mixed with a tinge of anxiety when I come by. I spent a lot of time here during one of the most stressful times in my life, so it was a comfort to have this place, and it tends to bring back the bad memories of those times (things are fine now, so no worries!). But the nostalgia bit always gets me. I remember all of the great (and some not-so-great) games that I have played that have made their way into this community. I remember thinking how lucky I was to be alive during a time that these games were all FREE and provided a wonderful distraction from life. I sometimes wonder if the nostalgia is blinding me to some of the errors and shortcomings these games had, or if they would still hold up to my standards. The point is, it floors me at what passes for PAID content these days.

I picked on Steam here because it is one of the biggest and most well-known gaming distribution services out there. That, and it's the one I am most familiar with (I have an EMBARRASSINGLY large game library...). Recently, I have been trying to put a tiny dent in the games I own, and since I don't have a lot of time to sink into a massive epic that might take hundreds of hours to finish, I have been sifting through some of the smaller RPGs. I would estimate that a good 10%-20% of my library is made up of these games (I have a bad habit of buying large bundles of cheap games), so there is a pretty wide selection. As I have been going through them and "completing" them to the best of my ability with my time available, I have been noticing something...

Most of these games, although fairly inexpensive, couldn't hold a candle to some of the gems made here! I won't really pick on anyone (good or bad) since this is mostly my opinion. But it pains me to see so many games being paid for that were clearly stamped out in a few weeks with minimal effort, while there is a treasure trove of games here. I totally understand why people do this; it's an easy money grab, and the risk is relatively low. The issue for me in a lot of ways is that it dilutes the pool of games out there, especially made with the RM engines. It gives great games that have that "RPGMaker" tag a bad name and reputation.

The big question that I would like to float out there is why this disparity between paid content and free content exists? Yes, I know that there are good paid games and bad free games. But I really feel like there is an imbalance between the two. To be more clear, I feel like a higher percentage of free games are better than the paid ones. I feel like part of it is the quick cash grab, but I would like to hear from some of the developers and creators out there.

Shattered Hourglass

Is there a riddle answer list anywhere...?

Great fun so far!


Just finished part 1... SOOOO disappointed when it told me it was the end of the game... and then there was one more battle, then I started to get excited again!... and then it ended...

Looking forward to the next part, and I'll try to get a review out this summer! (I still have a ton in the pipe that I need to finish...)

Just needed to vent...

Thanks guys... I know I kind of left this hanging, but I was afraid of just coming off as a whiny douche, so I kind of typed it to vent and didn't look back. I really did feel better about a day later, but reading these responses, even weeks later, I feel a tons better, and really helped my outlook. Seriously... it made me remember how awesome this community is. The fact that anyone responded, and all of them being 100% supportive almost brought me to tears (in a good way)!

Love you all and thanks again for the positive words!

Just needed to vent...

Howdy RMN! It's been many months since I had time to venture to this wonderful corner of the internet. I really miss coming here and interacting with all of the other members and looking through all the new activity (right now I have over 1500 new notices! Doubt I'll go through them all...). I have so many things that I want to finish for people that I promised many, many months (if not years) ago, but for right now, I just needed to come to a safe place to let off some steam...

I have read some studies in the past that state that checking social media websites on a regular basis can cause you to become irritated, angry, depressed, etc. I RARELY check my Facebook account, mostly because I'd rather talk to people in a more private and personal setting. But, I just went through a couple of recent posts, and clicked on a few names... and then a few more. Long story short, after about a half an hour of clicking and reading, I wanted to dunk my head in a bucket of ice water. All it made me realize is how little I have done with my life in the past few years. I see all of these old friends from high school and undergrad doing all these really interesting things in interesting places, and I'm still stuck in grad school, jerking around trying to finish my MASTERS! I've been here for almost 4 years... most people getting their PhD. are done before that amount of time. I WILL be done by May, but it still took me YEARS longer than it should have.

Old friends and school aside, I happened to come across some of my old ex's... oh, how joyous that always is. I feel odd complaining about old romantic interests, but it really did get to me. Maybe it brought back older, happier memories, of times where I had something to look forward to on a bad day. Maybe I'm jealous that their lives are going much more smoothly than mine. Don't get me wrong, I'm glad they're happy; I just wish I could be smiling like them.

I feel so petty. I hate feeling so crappy when I compare myself to other people, because I know I don't have it that bad. I know it's all relative, but someone is always there to remind you that "there are people starving around the world that would take your problems in a heart beat." I'm aware of that fact. It doesn't change the way I feel though. All it really does is make me feel worse.

Another weird thing is, like I said earlier, I am very close to being finished with my masters, and I can't wait to get the hell out of here and move on with my life... but at the same time, I am terrified. I have no idea where I'll be in the next couple months. I don't even know if I'll have a job when I finish. I guess this is what it's like to "grow up"? Christ... that sounds so sad coming from someone that is 26.

Anyway, sorry to rant about a bunch of garbage and bumming anyone out that reads this. I feel slightly better, so I guess something good came out of it... Hope everyone out there is having a better time than me! Be back in another month or so to touch base!

Late b'day update

Just subbed to Lady of the Lion. To be honest, I didn't know it existed until now! I would have subbed a lot sooner. I'll try the demo if I get a chance over break. Btw, HAPPY BIRTHDAY! I'll be a quarter century + 1 soon, too... what's it like so far?


Looks sexy. Always loved the FF6 look.

Final Fantasy 6 Remake!

I once let my Super Nintendo run overnight at the Lete River, with the A button pressed by putting the edge of a book on it.
me too

me three... but I did it with an emulator with the fast forward button pressed too...

bitch, bitch, bitch :)

I know very little about gam mak, but I think RPGMaker200X was trying to address this issue as well. I think most of what was changed is still available on here somewhere, but the head dev (don't remember who it is off the top of my head) moved on to other projects.

Suzy and freedom

You know what I just realized? People are less patient with gameplay when they're interested in the story.

Haha, I think that's very true. I honestly skipped the street fight scene so I could get on with the story. As soon as this came out, I was pretty interested in knowing what really happened. And I didn't mean to be too critical about the puzzles; I just felt like they distracted the player from what was really important: the story.