OVERKILL'S PROFILE

My name is Andy, and I will stop at nothing to be awesome.

Search

Ahoy!

Ahoy! Overkill here. I was told to join by SDHawk, so I'm following his advice here. Also, 'sup WIP and Thrasher (and possibly others I already know here).

I'm a university student who has always been attempting to make silly game ideas since infancy. Sadly, I'm still trying to work on the "finishing a game" part. I've had lots of fun along the way, random ideas on the backburner, met lots of interesting folks, and entered a fair deal of small-scale competitions. I also hosted one hour compos (with extensions that made them about 3 hours) on IRC, with a fairly awesome turnout.

I am now working on a game called Resonance (working title), which is a metroidvania action game where the player is killed in an electrical explosion, and revived as an resonant superbeing gets his abilities by being in close proximity to communication beacons. It's been going slow though, since my game needs sort of outgrew what I felt Verge3's Lua binding could accomplish (although the engine is quite powerful and handy for game dev). You can read about it here, I guess. (My website's still fairly empty and unfinished, I hope to fix that soon)

I've been working on a game engine core, which I named Brockoly, to accomodate my game development, and eventually I plan on slapping in Ruby to give violently sexy scriping power that Lua just can't satisfy. One of the "would-be-awesome" features I'm trying to incorporate is a completely seamless 2D world format to completely rid the game of edges and just sort of flow into areas, but it might be more trouble than it's worth.

Currently I'm at the point where I'm about ready to put in the actual file format stuff in the engine core (custom map, custom tileset, sprites etc). But with school eating my time and my general lack of organization, I need the pressure of deadlines to push me along. So hopefully this "Release Something Day" I've heard about is the encouragement I need!

The hope is that I can come up with something fancy and dazzly to use, learn something new, and pump out several kickass games.

Recently decided I should expand the communities I'm involved with, and decided to join here. So there. Howdy <3
Pages: 1