PERIHELION'S PROFILE

Writer, programmer, and artist with Project BC.

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Peri's assorted art

Thanks! :)

Here's some more stuff.


Peri's assorted art

Playing Child of Light made me want to try some watercolors, so I grabbed Corel Painter and played with it a little tonight.


Peri's assorted art

Sculpting cloth is in fact pretty hard! These are made mostly with cloth sim plus some manual sculpting touchup. We're using the same clothes-making program a lot of AAA studios are using these days.

A Nivlacart of Art!

Cool! I like the style a lot. The bright purple outlines add a lot of energy.

Peri's assorted art

I know, right? :(

Anyway, Sai's cool leather jacket was so cool I had to make my own.


I learned a few things doing this, and now I feel like I need to redo the coat. :I

Here it is in ZBrush so you can see the details better:

Peri's assorted art

I've been working on my model. Finished the low-poly model (again):

http://i.gyazo.com/5407c05baa129e18bafb2f962a08c096.mp4
I wasn't really trying to optimize poly count much. Whole thing is about 48k polys including the base mesh, although I can probably reduce that by deleting some of the hidden polys. I'm not sure if that's too many or not.

Here's the sculpt of the shoes:


High-poly bag prior to buckles and stuff:
http://i.gyazo.com/a5b2c7fd30d01226875b1b4314627324.mp4

Trying to rig it now. Rigging is funny.

Peri's assorted art

Thanks! I did more.



Also, I decided the armor looked better white.

Peri's assorted art


Felt like doodling some characters from my old cyberpunk game that never went anywhere. Maybe someday...

Edit: I drew some more.


Edit: I like drawing.

Peri's assorted art

Haha, thanks, guys! Yeah, I thought the idea of cuddling with a tentacle monster was cute, so I drew it. I think things that are a little messed up are cuter, which probably explains a lot about my work.

Today I'm modeling my protagonist. I finally figured out how to do hair.


I think I'm gonna redesign the coat because it's boring. Coat is Marvelous Designer, rest is ZBrush + Max.

Man, rigging the hair is going to be a nightmare. I think maybe I shouldn't have modeled it perfectly aligned with the collar like that, but we'll see how bad it is when I try to rig it, I guess.

Edit: New coat:

Peri's assorted art

@PentagonBuddy: I actually almost never draw on paper anymore. You're right that composing stuff digitally is easier for me than doing it on paper. I tend to think in terms of blocks of color rather than lines, so Photoshop is a more natural idea generation environment for me than paper and pencil.

Thanks for the links! I downloaded a few brushes and will definitely give them a shot later. Someone else was recently telling me about Paint Tool Sai, too. I admit I'm fond of Photoshop, but maybe I should give it a try sometime.

@nh7: Thanks!



Anyway, I'm the artist on a small dumb game project for school, so I'm doing a bit of drawing for that today instead of monsters. Here's a hobo:


Since you pointed it out, I'm trying to work on my line quality more and draw with my arm more often. I think the lines are getting better but still pretty bad.